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[0.11.1][MP] Disabled mods count as active
Posted: Sun Nov 02, 2014 8:47 pm
by ludsoe
When connecting to a server disabled mods can cause the game to refuse to connect, and you have to uninstall the mod or have both clients install and disable said mod.
Re: [0.11.1][MP] Disabled mods count as active
Posted: Mon Nov 03, 2014 2:11 am
by Rseding91
Did you restart the game once you disabled the mod? Disabling it doesn't actually take effect until the game is restarted.
Re: [0.11.1][MP] Disabled mods count as active
Posted: Mon Nov 10, 2014 2:32 pm
by slpwnd
Rseding91 wrote:Did you restart the game once you disabled the mod? Disabling it doesn't actually take effect until the game is restarted.
This seems to me like a plausible explanation for the situation.