16.x Multiplayer desync when placing tile ghosts
Posted: Sat Mar 24, 2018 1:01 am
so when i was playing with a friend he noticed that there was no limit on how big he can make the tile pippet and he desinced on placing the ghost
i was thinking there should be a cap on how big you can make a tile pippet
i was thinking there should be a cap on how big you can make a tile pippet