[0.16.25] Client crash when loading saved game. (ElectricEnergySourcePrototype::createInternal)
Posted: Tue Feb 20, 2018 7:33 pm
Same issue - Crash/Bug not resolved.
Mods:
Base - 0.16.25 (originally created in 0.16.24)
A Better Start (Quick Start) - 0.1.1
Waterfill - 0.1.3
When trying to load the map I get the crash error dialogue.
I had saved the game and then loaded up a map from a different player to copy their blueprint. I made a blueprint and saved this with a new name in the blueprints folder. I then tried to load my current save and receive the error. None of the Autosaves will load either.
The map I was copying blueprints from is AntFarm by Grisworld using creative mod which isn't support in 0.16 (I believe)
I can load the other players map just fine, but cannot load my own.
Thanks for your help.
Mods:
Base - 0.16.25 (originally created in 0.16.24)
A Better Start (Quick Start) - 0.1.1
Waterfill - 0.1.3
When trying to load the map I get the crash error dialogue.
I had saved the game and then loaded up a map from a different player to copy their blueprint. I made a blueprint and saved this with a new name in the blueprints folder. I then tried to load my current save and receive the error. None of the Autosaves will load either.
The map I was copying blueprints from is AntFarm by Grisworld using creative mod which isn't support in 0.16 (I believe)
I can load the other players map just fine, but cannot load my own.
Thanks for your help.