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0.000 2018-02-20 04:19:43; Factorio 0.16.25 (build 35610, linux64, alpha)
0.000 Operating system: Linux
0.000 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "-c" "/home/quyxkh/.factorio/config/config.ini" "--load-game" "/home/quyxkh/.factorio/saves/Splitters 2.zip"
0.000 Read data path: /home/quyxkh/libexec/factorio/data
0.000 Write data path: /home/quyxkh/.factorio [1121701/1462487MB]
0.000 Binaries path: /home/quyxkh/libexec/factorio/bin
0.008 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16027 MB]
0.009 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.041 Available display adapters: 1
0.041 [0]: resolution 1920x1080px at [0,0]
0.041 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.159 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 4.6.0 NVIDIA 390.25
0.159 Video memory size (dedicated/total available/current available): 3072/3072/2156 MB
0.191 Graphics settings preset: very-high
0.192 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.192 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.252 Loading mod settings BenchmarkProduction 0.0.7 (settings.lua)
0.252 Loading mod settings Camera 0.0.0 (settings.lua)
0.252 Loading mod settings ItemGrouping 0.1.0 (settings.lua)
0.253 Loading mod core 0.0.0 (data.lua)
0.265 Loading mod base 0.16.25 (data.lua)
0.364 Loading mod BenchmarkProduction 0.0.7 (data.lua)
0.394 Loading mod Camera 0.0.0 (data.lua)
0.427 Loading mod base 0.16.25 (data-updates.lua)
0.469 Checksum for core: 3693877892
0.469 Checksum of base: 3612512180
0.469 Checksum of BenchmarkProduction: 85238757
0.469 Checksum of Camera: 3191012231
0.469 Checksum of ItemGrouping: 1111238287
0.586 Loading sounds...
0.616 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519107316
0.616 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.688 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/game.glsl
0.689 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.689 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/alpha-mask.glsl
0.727 Initial atlas bitmap size is 16384
0.733 Created atlas bitmap 16384x3946 [none]
0.735 Created atlas bitmap 16384x1155 [shadow]
0.735 Created atlas bitmap 16384x243 [decal]
0.736 Created atlas bitmap 8192x460 [mipmap]
0.736 Created atlas bitmap 8192x800 [mipmap, smoke]
0.737 Created atlas bitmap 8192x2120 [linear-minification, mipmap, terrain]
0.738 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
0.738 Created atlas bitmap 8192x238 [alpha-mask]
1.637 Atlases loaded from disk cache.
2.447 Sprites loaded
2.447 Convert atlas 8192x460 to: mipmap
2.480 Convert atlas 8192x800 to: mipmap
2.529 Convert atlas 8192x2120 to: min-linear
2.676 Convert atlas 8192x1036 to: trilinear-filtering
2.750 Convert atlas 8192x238 to: alpha-mask
2.763 Custom inputs active: 27
2.764 Info Updater.cpp:750: Downloading https://updater.factorio.com/get-available-versions?username=quyxkh&token=<private>&apiVersion=2
4.286 0 packages available to download (experimental updates enabled).
4.338 Factorio initialised
4.338 Loading map /home/quyxkh/.factorio/saves/Splitters 2.zip: 6446140 bytes.
4.355 Loading Level.dat: 13503661 bytes.
4.359 Info Scenario.cpp:135: Map version 0.16.25-0
4.678 Loading script.dat: 3468 bytes.
4.680 Checksum for script /home/quyxkh/.factorio/temp/currently-playing/control.lua: 1352805360
act|#|item|tick|wait|tprod|sname|sx|sy|tname|tid|del|pu|keep
4.681 Checksum for script __BenchmarkProduction__/control.lua: 240094653
4.682 Checksum for script __Camera__/control.lua: 1305189921
4.683 Checksum for script __ItemGrouping__/control.lua: 3626461275
{alt = true, area = {left_top = {x = 360.01953125, y = 130.54296875}, right_bottom = {x = 402.83203125, y = 156.640625}}, item = "deconstruction-planner", name = 69, player_index = 1, tick = 7886039}
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 25 (X_SendEvent)
Resource id in failed request: 0x1a0030c
Serial number of failed request: 18
Current serial number in output stream: 22
397.118 Error CrashHandler.cpp:476: Received SIGSEGV
397.132 Error CrashHandler.cpp:476: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
401.381 Warning Logger.cpp:442: Symbols.size() == 17, usedSize == 15
Factorio crashed. Generating symbolized stacktrace, please wait ...
404.727 Warning Logger.cpp:442: Symbols.size() == 16, usedSize == 14
#0 0x00000000008e58bc in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:155
#1 0x00000000008e5d10 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:479
#2 0x00000000008e5d49 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:493
#3 0x00000000000348e0 in ?? at ??:0
#4 0x0000000000969f88 in ControlInputValue::equalWithoutModifiers(ControlInputValue const&) const at /tmp/factorio-build-LCgJem/src/Input/ControlInput.cpp:496
#5 0x000000000096f273 in ControlInputValue::checkModifiers(InputState const&) const at /tmp/factorio-build-LCgJem/src/Input/ControlInput.cpp:595
#6 0x0000000000be8499 in ControlInputValue::isActive(InputState const&, bool, bool) const at /tmp/factorio-build-LCgJem/src/Input/ControlInput.cpp:393
#7 0x00000000009e5524 in InputHandlerAllegro::sendStateChanges() at /tmp/factorio-build-LCgJem/src/Input/InputHandlerAllegro.cpp:933
#8 0x0000000000c4fa98 in GameActionHandler::update() at /tmp/factorio-build-LCgJem/src/GameActionHandler.cpp:304
#9 0x0000000000c505ff in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-LCgJem/src/MainLoop.cpp:985
#10 0x000000000068a7c5 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-LCgJem/src/MainLoop.cpp:858
#11 0x00000000014d660f in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/7/bits/std_function.h:514
#12 0x000000000000708c in WorkerThread::loop() at /tmp/factorio-build-LCgJem/src/Util/WorkerThread.cpp:36
#13 (nil) in execute_native_thread_routine at jidctflt.c:?
404.727 Error CrashHandler.cpp:156: Map tick at moment of crash: 7906934
404.727 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
------------- Error -------------
Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Log file location: /home/quyxkh/.factorio/factorio-current.log
Would you like to copy the path to the clipboard?
---------------------------------
404.727 Uploading log file
0.000 Received SIGHUP, shutting down
[quyxkh@gadabout screencaps]$ Factorio
0.000 2018-02-20 04:27:08; Factorio 0.16.25 (build 35610, linux64, alpha)
0.000 Operating system: Linux
0.000 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "-c" "/home/quyxkh/.factorio/config/config.ini" "--load-game" "/home/quyxkh/.factorio/saves/_autosave3.zip"
0.000 Read data path: /home/quyxkh/libexec/factorio/data
0.000 Write data path: /home/quyxkh/.factorio [1121696/1462487MB]
0.000 Binaries path: /home/quyxkh/libexec/factorio/bin
0.007 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16027 MB]
0.008 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.039 Available display adapters: 1
0.039 [0]: resolution 1920x1080px at [0,0]
0.039 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.149 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 4.6.0 NVIDIA 390.25
0.149 Video memory size (dedicated/total available/current available): 3072/3072/1915 MB
0.183 Graphics settings preset: very-high
0.183 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.183 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.251 Loading mod settings BenchmarkProduction 0.0.7 (settings.lua)
0.251 Loading mod settings Camera 0.0.0 (settings.lua)
0.251 Loading mod settings ItemGrouping 0.1.0 (settings.lua)
0.253 Loading mod core 0.0.0 (data.lua)
0.264 Loading mod base 0.16.25 (data.lua)
0.361 Loading mod BenchmarkProduction 0.0.7 (data.lua)
0.392 Loading mod Camera 0.0.0 (data.lua)
0.423 Loading mod base 0.16.25 (data-updates.lua)
0.467 Checksum for core: 3693877892
0.467 Checksum of base: 3612512180
0.467 Checksum of BenchmarkProduction: 85238757
0.467 Checksum of Camera: 3191012231
0.467 Checksum of ItemGrouping: 1111238287
0.583 Loading sounds...
0.607 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519107316
0.607 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.681 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/game.glsl
0.682 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.682 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/alpha-mask.glsl
0.724 Initial atlas bitmap size is 16384
0.730 Created atlas bitmap 16384x3946 [none]
0.733 Created atlas bitmap 16384x1155 [shadow]
0.733 Created atlas bitmap 16384x243 [decal]
0.734 Created atlas bitmap 8192x460 [mipmap]
0.734 Created atlas bitmap 8192x800 [mipmap, smoke]
0.735 Created atlas bitmap 8192x2120 [linear-minification, mipmap, terrain]
0.735 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
0.736 Created atlas bitmap 8192x238 [alpha-mask]
1.640 Atlases loaded from disk cache.
2.445 Sprites loaded
2.445 Convert atlas 8192x460 to: mipmap
2.478 Convert atlas 8192x800 to: mipmap
2.526 Convert atlas 8192x2120 to: min-linear
2.675 Convert atlas 8192x1036 to: trilinear-filtering
2.747 Convert atlas 8192x238 to: alpha-mask
2.761 Custom inputs active: 27
2.807 Factorio initialised
2.810 Loading map /home/quyxkh/.factorio/saves/_autosave3.zip: 6448545 bytes.
2.824 Loading Level.dat: 13509744 bytes.
2.829 Info Scenario.cpp:135: Map version 0.16.25-0
3.154 Loading script.dat: 3468 bytes.
3.156 Checksum for script /home/quyxkh/.factorio/temp/currently-playing/control.lua: 1352805360
act|#|item|tick|wait|tprod|sname|sx|sy|tname|tid|del|pu|keep
3.157 Checksum for script __BenchmarkProduction__/control.lua: 240094653
3.158 Checksum for script __Camera__/control.lua: 1305189921
3.159 Checksum for script __ItemGrouping__/control.lua: 3626461275
{alt = true, area = {left_top = {x = 360.79296875, y = 130.30859375}, right_bottom = {x = 401.47265625, y = 156.66796875}}, item = "deconstruction-planner", name = 69, player_index = 1, tick = 8166627}
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 25 (X_SendEvent)
Resource id in failed request: 0x1a00327
Serial number of failed request: 33
Current serial number in output stream: 36
858.039 Error CrashHandler.cpp:476: Received SIGSEGV
858.051 Error CrashHandler.cpp:476: Received SIGSEGV
861.821 Warning Logger.cpp:442: Symbols.size() == 17, usedSize == 15
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000000008e58bc in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:155
#1 0x00000000008e5d10 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:479
#2 0x00000000008e5d49 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-LCgJem/src/Util/CrashHandler.cpp:493
#3 0x00000000000348e0 in ?? at ??:0
#4 0x0000000000045989 in ?? at ??:0
865.672 Error CrashHandler.cpp:156: Map tick at moment of crash: 8171868
865.672 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
------------- Error -------------
Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Log file location: /home/quyxkh/.factorio/factorio-current.log
Would you like to copy the path to the clipboard?
---------------------------------
865.672 Uploading log file
[quyxkh@gadabout screencaps]$ Factorio
0.000 2018-02-20 04:41:50; Factorio 0.16.25 (build 35610, linux64, alpha)
0.000 Operating system: Linux
0.000 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "-c" "/home/quyxkh/.factorio/config/config.ini" "--load-game" "/home/quyxkh/.factorio/saves/_autosave3.zip"
0.000 Read data path: /home/quyxkh/libexec/factorio/data
0.000 Write data path: /home/quyxkh/.factorio [1121691/1462487MB]
0.000 Binaries path: /home/quyxkh/libexec/factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16027 MB]
0.006 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.037 Available display adapters: 1
0.037 [0]: resolution 1920x1080px at [0,0]
0.037 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.135 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 4.6.0 NVIDIA 390.25
0.135 Video memory size (dedicated/total available/current available): 3072/3072/2027 MB
0.169 Graphics settings preset: very-high
0.169 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.169 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.230 Loading mod settings BenchmarkProduction 0.0.7 (settings.lua)
0.230 Loading mod settings Camera 0.0.0 (settings.lua)
0.230 Loading mod settings ItemGrouping 0.1.0 (settings.lua)
0.231 Loading mod core 0.0.0 (data.lua)
0.243 Loading mod base 0.16.25 (data.lua)
0.348 Loading mod BenchmarkProduction 0.0.7 (data.lua)
0.382 Loading mod Camera 0.0.0 (data.lua)
0.416 Loading mod base 0.16.25 (data-updates.lua)
0.478 Checksum for core: 3693877892
0.478 Checksum of base: 3612512180
0.478 Checksum of BenchmarkProduction: 85238757
0.478 Checksum of Camera: 3191012231
0.478 Checksum of ItemGrouping: 1111238287
0.597 Loading sounds...
0.622 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1519107316
0.622 Info PlayerData.cpp:72: Cloud player-data.json unavailable
0.698 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/game.glsl
0.699 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/zoom-to-world.glsl
0.699 Loaded shader file /home/quyxkh/libexec/factorio/data/core/graphics/shaders/alpha-mask.glsl
0.733 Initial atlas bitmap size is 16384
0.739 Created atlas bitmap 16384x3946 [none]
0.741 Created atlas bitmap 16384x1155 [shadow]
0.741 Created atlas bitmap 16384x243 [decal]
0.742 Created atlas bitmap 8192x460 [mipmap]
0.743 Created atlas bitmap 8192x800 [mipmap, smoke]
0.744 Created atlas bitmap 8192x2120 [linear-minification, mipmap, terrain]
0.744 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
0.744 Created atlas bitmap 8192x238 [alpha-mask]
1.660 Atlases loaded from disk cache.
2.474 Sprites loaded
2.474 Convert atlas 8192x460 to: mipmap
2.506 Convert atlas 8192x800 to: mipmap
2.553 Convert atlas 8192x2120 to: min-linear
2.700 Convert atlas 8192x1036 to: trilinear-filtering
2.771 Convert atlas 8192x238 to: alpha-mask
2.785 Custom inputs active: 27
2.830 Factorio initialised
2.833 Loading map /home/quyxkh/.factorio/saves/_autosave3.zip: 6472336 bytes.
2.847 Loading Level.dat: 13558326 bytes.
2.851 Info Scenario.cpp:135: Map version 0.16.25-0
3.167 Loading script.dat: 3468 bytes.
3.169 Checksum for script /home/quyxkh/.factorio/temp/currently-playing/control.lua: 1352805360
act|#|item|tick|wait|tprod|sname|sx|sy|tname|tid|del|pu|keep
3.171 Checksum for script __BenchmarkProduction__/control.lua: 240094653
3.172 Checksum for script __Camera__/control.lua: 1305189921
3.173 Checksum for script __ItemGrouping__/control.lua: 3626461275
{alt = false, area = {left_top = {x = 405.21484375, y = 152.3515625}, right_bottom = {x = 407.7265625, y = 155.6328125}}, item = "deconstruction-planner", name = 69, player_index = 1, tick = 8165762}
{alt = false, area = {left_top = {x = 401.625, y = 153.171875}, right_bottom = {x = 405.5234375, y = 156.3984375}}, item = "deconstruction-planner", name = 69, player_index = 1, tick = 8165972}
727.019 Info GlobalContext.cpp:685: Waiting for child processes to exit:
727.208 Goodbye