0.16.22 Crash on MacOS (ItemStack::removeInternal)
Posted: Mon Feb 05, 2018 12:08 am
I was staring at my production values when it crashed If the log isn't enough, holler and I'll upload the last auto save (75MB) and mods (115MB).
Attached is the factorio-current.log...
Attached is the factorio-current.log...
Code: Select all
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000001009d5bc2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:472)
#1 0x00000001009c48ff in CrashHandler::writeStackTrace(CrashHandler::CrashReason) (in factorio) (CrashHandler.cpp:127)
#2 0x00000001009c4882 in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:421)
#3 0x00007fffb6cbcb3a in 0x00007fffb6cbcb3a
#4 0x00000001011ef328 in TransportLine::nextUniqueItemID (in factorio) + 0
#5 0x00000001006d02cc in ItemStack::removeInternal(unsigned int) (in factorio) (ItemStack.cpp:1193)
#6 0x000000010022a7ae in ProductionHelper::takeIngredients(Inventory&, FluidBoxManager*, Recipe const&, ForceData&, bool) (in factorio) (ItemStack.cpp:1229)
#7 0x0000000100229dae in CraftingMachine::useRecipeOnSource() (in factorio) (CraftingMachine.cpp:579)
#8 0x00000001002297fe in CraftingMachine::update() (in factorio) (CraftingMachine.cpp:433)
#9 0x000000010098b10c in Chunk::updateEntities(unsigned int) (in factorio) (Chunk.cpp:622)
#10 0x000000010075d5a1 in Surface::update() (in factorio) (Surface.cpp:1181)
#11 0x0000000100381df8 in Map::update() (in factorio) (Map.cpp:1275)
#12 0x0000000100381ae2 in Game::update() (in factorio) (Game.cpp:153)
#13 0x0000000100856753 in Scenario::update() (in factorio) (Scenario.cpp:832)
#14 0x0000000100730979 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:991)
#15 0x000000010072ef11 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:858)
#16 0x00000001009f1df4 in WorkerThread::loop() (in factorio) (WorkerThread.cpp:36)
#17 0x0000000100c975fe in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (WorkerThread::*)(), WorkerThread*> >(void*) (in factorio) (thread:354)
#18 0x00007fffb6cc693b in 0x00007fffb6cc693b
#19 0x00007fffb6cc6887 in 0x00007fffb6cc6887
#20 0x00007fffb6cc608d in 0x00007fffb6cc608d