[0.16.15] Cannot launch on dedicated GC

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Ping
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[0.16.15] Cannot launch on dedicated GC

Post by Ping »

Hey,

Since 0.16 I cannot launch factorio on my dedicated NVIDIA graphics card with optirun/bumblebee.

Game is stuck at 0% loading then crash. The following report is produced:
0.012 2018-01-07 17:53:43; Factorio 0.16.15 (build 34841, linux64, steam)
0.288 Operating system: Linux (Debian testing)
0.288 Program arguments: "/home/ping/.steam/steam/SteamApps/common/Factorio/bin/x64/factorio"
0.288 Read data path: /home/ping/.steam/steam/SteamApps/common/Factorio/data
0.288 Write data path: /home/ping/.factorio [75644/586987MB]
0.288 Binaries path: /home/ping/.steam/steam/SteamApps/common/Factorio/bin
1.643 System info: [CPU: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz, 4 cores, RAM: 7877MB]
1.702 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
1.874 Available display adapters: 1
1.874 [0]: resolution 1920x1080px at [0,0]
1.874 Create display on adapter 0. Size 1280x720 at position [310, 162].
2.153 Initialised OpenGL:[0] GeForce GT 645M/PCIe/SSE2; driver: 4.5.0 NVIDIA 384.98
2.153 Video memory size (dedicated/total available/current available): 1024/1024/961 MB
2.275 Graphics settings preset: medium-with-low-vram
2.275 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: auto] [Shader: 1]
2.275 [Parallel sprite loading: 1] [Max texture size: 4096/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1]
3.248 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x0000000000b0e8ed in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-efRWUw/src/Util/Logger.cpp:471
#1 0x0000000000680ae7 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-efRWUw/src/Util/CrashHandler.cpp:127
#2 0x0000000000680cfa in CrashHandler::SignalHandler(int) at /tmp/factorio-efRWUw/src/Util/CrashHandler.cpp:421
#3 0x0000000000033af0 in ?? at ??:0
16.906 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Otherwise it works correctly on the integrated graphics card. Other games work on both graphics card.

posila
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Re: [0.16.15] Cannot launch on dedicated GC

Post by posila »

Hi, you say since 0.16. Does that mean 0.15 worked and still works?
It crashes very early - in graphics initialization, I am not aware of any changes in that area in 0.16

mtcs
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Re: [0.16.15] Cannot launch on dedicated GC

Post by mtcs »

Is is happening to me too. In the game initialization it freezes/closes. The screen doesn't even gets black. With optirun it freezes and with primusrun it closes very early.

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