[16.7] Player stalls out while first connecting
Posted: Sat Dec 23, 2017 5:02 am
So, this may or may not be a bug. I'll admit that right off. I run a private, dedicated physical server for several friends of mine. Server has been running fine, no issues, no other changes (Other than Factorio version files over the last week) or other games running at the same time. Server has been running the experimental release 16 using the Windows zip package. No mods are in use.
One player, and only one player, was unable to connect after we upgraded our game to 16.6. No problems in 16.0, 16.1, or 16.2. We were all too busy playing, and skipped versions .3-.5. Also granted, his Internet connection has been known to be a bit iffy, but this has been a recurring problem for several days now and we've never seen his connection have problems to this extent. One of the other players attempted to host a private game from his house to let him connect to; same symptoms. Player did a full Steam verification of his game files; all was in order. Player can play his own single player game fine. We upgraded to 16.7 today; same player cannot connect. The rest of us ("rest" being 5 other people) can.
The symptom, is that upon connecting, the player begins to download the map, and immediately stalls out with the "Waiting for.." error message that everyone else gets to see. Eventually this times out. Every time. He did report that the map download rate was slower than he was expecting, but he's also a brand new player, so this could be immaterial. His ISP bandwidth is ~10M.
Now, the other part, which is frankly weird, is that while this is happening, the player is also completely unable to hear/talk through Discord. He can't hear us; he can't talk to us. It still shows him connected, but doesn't work. Once the connection has failed out and he's been booted from the Factorio server, Discord magically begins to function again.
Server log-current and current map file have been attached. Client IP and Handle have been changed to "***REDACTED***" to protect the [more or less] innocent. I updated to 16.7 today, restarted the physical server just in case, and had him try again. The log-current is the result of that.
One player, and only one player, was unable to connect after we upgraded our game to 16.6. No problems in 16.0, 16.1, or 16.2. We were all too busy playing, and skipped versions .3-.5. Also granted, his Internet connection has been known to be a bit iffy, but this has been a recurring problem for several days now and we've never seen his connection have problems to this extent. One of the other players attempted to host a private game from his house to let him connect to; same symptoms. Player did a full Steam verification of his game files; all was in order. Player can play his own single player game fine. We upgraded to 16.7 today; same player cannot connect. The rest of us ("rest" being 5 other people) can.
The symptom, is that upon connecting, the player begins to download the map, and immediately stalls out with the "Waiting for.." error message that everyone else gets to see. Eventually this times out. Every time. He did report that the map download rate was slower than he was expecting, but he's also a brand new player, so this could be immaterial. His ISP bandwidth is ~10M.
Now, the other part, which is frankly weird, is that while this is happening, the player is also completely unable to hear/talk through Discord. He can't hear us; he can't talk to us. It still shows him connected, but doesn't work. Once the connection has failed out and he's been booted from the Factorio server, Discord magically begins to function again.
Server log-current and current map file have been attached. Client IP and Handle have been changed to "***REDACTED***" to protect the [more or less] innocent. I updated to 16.7 today, restarted the physical server just in case, and had him try again. The log-current is the result of that.