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[0.16.6] Surface::collideWithEntityPredicate

Posted: Tue Dec 19, 2017 6:33 am
by WildWolf
Crash dump: https://mega.nz/#!ZaQgGCiB!iPaDuduQuVz4 ... GFO52-gZp8

Map: Arumba 0.16 Deathworld Marathon on the multiplayer list

Re: [0.16.6] Inserter::update

Posted: Tue Dec 19, 2017 7:00 am
by boskid
c:\cygwin64\tmp\factorio-kour1y\src\entity\inserter.cpp (789): Inserter::update

Your bug report looks suspicious. "kour1y" suggests it was [0.16.5] (azf3kj is in 0.16.6), and "Inserter::update" is most probable because of "power pole bug" (55176) that should be fixed in [0.16.6]. Please attach full factorio-current.log

Re: [0.16.6] Inserter::update

Posted: Tue Dec 19, 2017 7:49 am
by WildWolf
Ye loaded up the previus log and saw something different now so darn you notepad++

Code: Select all

3763.370 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff71ffedd88
ModuleBase: 0x00007ff71f9e0000, ImageSize: 012da000, RelativeAddress: 0060dd88
3763.370 Error CrashHandler.cpp:292: Access Violation: Read at address FFFFFFFFFFFFFFFF
3763.370 Error CrashHandler.cpp:308: Exception Context:
rax=0000000000010300, rbx=0000000000010300, rcx=0000022466a8c150,
rdx=000000f44960e9c0, rsi=000000000000065a, rdi=0000022466a8c168,
rip=00007ff71ffedd88, rsp=000000f44960e990, rbp=000000f44960ea80,
 r8=0000000000000044,  r9=0000000000000011, r10=0000000000002368,
r11=00000000000cb5ee, r12=0000000000000001, r13=000000f44960ea30,
r14=0000000000000001, r15=00000222b5ac2220
3763.370 Crashed in D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff71f9e0000 - 0x00007ff720cba000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-azf3kj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-azf3kj\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-azf3kj\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-azf3kj\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-azf3kj\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE521094F0)
00007FFE521094F0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE55758508)
00007FFE55758508 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE55740F56)
00007FFE55740F56 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE55754C3D)
00007FFE55754C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE556CD1B8)
00007FFE556CD1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE55753B6E)
00007FFE55753B6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-azf3kj\src\surface\surface.cpp (877): Surface::collideWithEntityPredicate
c:\cygwin64\tmp\factorio-azf3kj\src\entity\unit.cpp (515): Unit::lookAhead
c:\cygwin64\tmp\factorio-azf3kj\src\ai\obstacleavoider.cpp (202): ObstacleAvoider::update
c:\cygwin64\tmp\factorio-azf3kj\src\ai\gotobehavior.cpp (651): GotoBehavior::execute
c:\cygwin64\tmp\factorio-azf3kj\src\ai\groupbehavior.cpp (132): GroupBehavior::execute
c:\cygwin64\tmp\factorio-azf3kj\src\ai\commandable.cpp (179): Commandable::runBehavior
c:\cygwin64\tmp\factorio-azf3kj\src\entity\unit.cpp (256): Unit::update
c:\cygwin64\tmp\factorio-azf3kj\src\surface\chunk.cpp (575): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-azf3kj\src\surface\chunk.cpp (624): Chunk::updateEntities
c:\cygwin64\tmp\factorio-azf3kj\src\surface\surface.cpp (1176): Surface::update
c:\cygwin64\tmp\factorio-azf3kj\src\map\map.cpp (1222): Map::update
c:\cygwin64\tmp\factorio-azf3kj\src\game.cpp (153): Game::update
c:\cygwin64\tmp\factorio-azf3kj\src\scenario\scenario.cpp (822): Scenario::update
c:\cygwin64\tmp\factorio-azf3kj\src\mainloop.cpp (985): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-azf3kj\src\mainloop.cpp (852): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-azf3kj\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE55491FE4)
00007FFE55491FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE5571EF91)
00007FFE5571EF91 (ntdll): (filename not available): RtlUserThreadStart
3770.177 Error CrashHandler.cpp:128: Map tick at moment of crash: 14772500
3770.177 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
3793.530 Creating crash dump.
3793.938 CrashDump success

Re: [0.16.6] Surface::collideWithEntityPredicate

Posted: Fri Dec 22, 2017 8:37 pm
by Rseding91
Thanks for the report. Do you have any way to reproduce this crash?