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[0.16.2] Nuclear fuel in Blueprint bug
Posted: Fri Dec 15, 2017 5:39 am
by Skooterio
When blueprinting a furnace with nuclear fuel it puts fuel in module portion of blueprint and places the blue square requesting nuclear fuel for the furnace.
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Fri Dec 15, 2017 9:17 am
by Loewchen
Post a save where this can be observed please.
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Fri Dec 15, 2017 11:35 am
by Dominik
Uh, what do you mean? You can't put nuclear fuel in a furnace. Then if you mean a reactor, that does not take modules. Only electric furnace takes modules, which does not take any fuel at all.
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Fri Dec 15, 2017 12:14 pm
by posila
That sound like some mod
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Fri Dec 15, 2017 2:42 pm
by Skooterio
Sorry this appears to be from either auto fill or even distribution mod.
And yes you can put nuclear fuel in a stone furnace, uranium fuel cell goes in reactors.
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Sun Dec 17, 2017 1:42 pm
by Dominik
Then I think it would be some mistake of the mods. Do you think it is the case, or you still think it is a bug in the core game?
Sorry I missed the nuclear fuel thing.
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Sun Dec 17, 2017 10:18 pm
by Nexela
Mods is working correctly (mostly) Autofill creates item-request proxies when placing ghosts
Re: [0.16.2] Nuclear fuel in Blueprint bug
Posted: Tue Jan 02, 2018 1:36 pm
by Dominik
Hi, are you still having the issue? If yes, can you please provide a save? Thank you.