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[0.15.38] desync

Posted: Sat Nov 25, 2017 11:51 am
by anthonykirby
Yesterday we experienced multiple desyncs, playing multiplayer on LAN with my son
- late-stage world (most of the achievements)
- server is Linux, client is macos, on LAN
- have never had desyncs before
- both server & client 0.15.38 (updated at startup from 0.15.38)
- rail world
- no mods
what was new this time:
- first time playing 0.15.38
- world is getting (slowly) bigger
- connecting train signals to circuit network

thanks for investigating! Hoping this isn't the end of factorio for us :-0
Anthony

Re: [0.15.38] desync

Posted: Sat Nov 25, 2017 12:33 pm
by Loewchen
Your upload is not the complete desync-report and therefore of no use, see here on where to find the actual report: 53851.

Re: [0.15.38] desync

Posted: Sat Nov 25, 2017 1:24 pm
by anthonykirby
sorry about that; here's the correct file

https://www.dropbox.com/s/mmxkal6fppsbf ... -54-31.zip

Re: [0.15.38] desync

Posted: Sat Nov 25, 2017 7:35 pm
by Rseding91
Thanks for the report. I looked at the desync but it's not pointing out anything that's partially suspicious. I tried running your save for a while in 0.16 and it didn't produce any desync.

There's a good chance that we fixed what ever caused the problem in 0.16 already but without a reliable way to reproduce it in 0.15 we can't know for sure. Do you have any ideas what might trigger the desync when you're playing?