[0.15.26] Desync when adding a blueprint to a book [MP]
Posted: Sat Jul 01, 2017 1:52 am
Repro steps:
Open blueprint book from toolbar, grab blueprint from inventory, try to place into the book anywhere, nothing happens & player char frozen, dropped after a few seconds "players machine could not keep up".
Tried removing a blueprint from the book, worked as expected. Adding it back to the book resulted in the same disconnect error.
Repeated experiment a few times with different books & different blueprints, had exact same results in every case: Dropped when trying to add a BP from inventory into an open book. [log: previous]
I rebooted my game, rejoined again, then asked the host to repeat the same actions. He had same results: When he added a BP to one of his books, I was dropped after a few seconds "server not responding". [log: current]
Logfiles & savegame attached.
[It is a friends world, we use a few mods, but none of those affect blueprints.]
Open blueprint book from toolbar, grab blueprint from inventory, try to place into the book anywhere, nothing happens & player char frozen, dropped after a few seconds "players machine could not keep up".
Tried removing a blueprint from the book, worked as expected. Adding it back to the book resulted in the same disconnect error.
Repeated experiment a few times with different books & different blueprints, had exact same results in every case: Dropped when trying to add a BP from inventory into an open book. [log: previous]
I rebooted my game, rejoined again, then asked the host to repeat the same actions. He had same results: When he added a BP to one of his books, I was dropped after a few seconds "server not responding". [log: current]
Logfiles & savegame attached.
[It is a friends world, we use a few mods, but none of those affect blueprints.]