94.307 Info AppManager.cpp:760: Restarting Factorio
94.683 Goodbye
0.000 2017-05-24 00:04:34; Factorio 0.15.13 (build 29946, linux64, alpha)
0.641 Operating system: Linux (Ubuntu 17.04)
0.641 Not rotating logs.
0.641 Program arguments: "./factorio" "--autoupdate-finished"
0.641 Read data path: /home/niels/factorio/data
0.641 Write data path: /home/niels/factorio
0.641 Binaries path: /home/niels/factorio/bin
0.658 System info: [CPU: Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz, 4 cores, RAM: 2868MB]
0.659 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 80%] [MultiSampling: OFF] [Screen: 255]
0.679 Available display adapters: 1
0.679 [0]: resolution 1366x768px at [0,0]
0.679 Create display on adapter 0. Size 1280x720 at position [33, 6].
1.317 Initialised OpenGL:[0] Gallium 0.4 on AMD CEDAR (DRM 2.49.0 / 4.10.0-21-generic, LLVM 4.0.0); driver: 3.0 Mesa 17.0.3
1.317 Video memory size (dedicated/total available/current available): 512/1533/507 MB
1.683 Graphics settings preset: medium
1.683 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto]
1.837 Loading mod settings quick-start 1.1.0 (settings.lua)
1.849 Loading mod core 0.0.0 (data.lua)
1.885 Loading mod base 0.15.13 (data.lua)
2.166 Loading mod EvoGUI 0.4.202 (data.lua)
2.293 Loading mod upgrade-planner 1.2.16 (data.lua)
2.423 Loading mod YARM 0.7.201 (data.lua)
2.548 Loading mod base 0.15.13 (data-updates.lua)
2.705 Checksum for core: 2754918989
2.705 Checksum of base: 2405345599
2.705 Checksum of EvoGUI: 1040096666
2.705 Checksum of quick-start: 1636235082
2.705 Checksum of upgrade-planner: 4269983159
2.705 Checksum of YARM: 1932353926
2.960 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495577074
2.960 Info PlayerData.cpp:63: Cloud player-data.json unavailable
3.221 Loaded shader file /home/niels/factorio/data/core/graphics/shaders/game.glsl
3.243 Loaded shader file /home/niels/factorio/data/core/graphics/shaders/zoom-to-world.glsl
3.254 Crop bitmaps.
23.748 Initial atlas bitmap size is 2048
23.760 Created atlas bitmap 2048x2043
23.769 Created atlas bitmap 2048x2046
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24.000 Created atlas bitmap 2048x2040
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24.001 Created atlas bitmap 2048x2044
24.001 Created atlas bitmap 2048x1404
24.002 Created atlas bitmap 2048x2032
24.002 Created atlas bitmap 2048x1116
24.003 Created atlas bitmap 2048x1880
24.003 Created atlas bitmap 2048x1836
45.530 Sprites loaded
45.530 Convert atlas 2048x2044 to: compressed
45.777 Convert atlas 2048x2048 to: compressed
46.030 Convert atlas 2048x2020 to: compressed
46.278 Convert atlas 2048x2048 to: compressed
46.502 Convert atlas 2048x2048 to: compressed
46.753 Convert atlas 2048x2016 to: compressed
47.000 Convert atlas 2048x2032 to: compressed
47.225 Convert atlas 2048x2048 to: compressed
47.449 Convert atlas 2048x504 to: compressed
47.517 Convert atlas 2048x2036 to: compressed
47.747 Convert atlas 2048x2048 to: compressed
47.966 Convert atlas 2048x2048 to: compressed
48.196 Convert atlas 2048x2004 to: compressed
48.425 Convert atlas 2048x2024 to: compressed
48.645 Convert atlas 2048x2024 to: compressed
48.869 Convert atlas 2048x1600 to: compressed
49.041 Convert atlas 2048x2040 to: mipmap
49.155 Convert atlas 2048x2048 to: mipmap
49.214 Convert atlas 2048x2044 to: mipmap
49.294 Convert atlas 2048x1404 to: mipmap
49.345 Convert atlas 2048x2032 to: mipmap compressed
49.775 Convert atlas 2048x1116 to: mipmap compressed
50.004 Convert atlas 2048x1880 to: trilinear-filtering
50.039 Convert atlas 2048x1836 to: trilinear-filtering
50.114 Loading sounds...
55.929 Custom inputs active: 0
55.965 Info Updater.cpp:749: Downloading
https://updater.factorio.com/get-availa ... iVersion=2
57.155 0 packages available to download (experimental updates enabled).
57.324 Factorio initialised
90.649 Loading map /home/niels/factorio/saves/ghallo.zip: 7892133 bytes.
90.753 Loading Level.dat: 18137619 bytes.
90.759 Info Scenario.cpp:134: Map version 0.15.12-0
91.563 Info BlueprintLibrary.cpp:190: Loaded library shelves:
91.563 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495015719; records:
91.563 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 53; timestamp = 1495491067; records: (id: 0, 50; label: "Balancers", preview: false, empty: false; book [id: 0, 49; label: "6 to 4 belt", preview: false, empty: false]) (id: 0, 14; label: "Ore Refining or other", preview: false, empty: false; book [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 21; label: "Mining - Compact, Small", preview: false, empty: false] [id: 0, 20; label: "Power - Steam - Early Game", preview: false, empty: false] [id: 0, 19; label: "Smelting - Early Game Compact", preview: false, empty: false] [id: 0, 25; label: "Smelting - End-Game Min Modules", preview: false, empty: false] [id: 0, 17; label: "Solar Array 1x", preview: false, empty: false] [id: 0, 18; label: "Steel - Early Game", preview: false, empty: false] [id: 0, 13; label: "Wall Short (1x Lasers, Dragon's Teeth)", preview: false, empty: false]) (id: 0, 32; label: "Production Lines", preview: false, empty: false; book [id: 0, 48; label: "Blue CPU", preview: false, empty: false] [id: 0, 46; label: "Circuit Red (Simplified Red Belt)", preview: false, empty: false] [id: 0, 22; label: "Early green", preview: false, empty: false] [id: 0, 52; label: "High Tech Science", preview: false, empty: false] [id: 0, 16; label: "KoS Mall", preview: false, empty: false] [id: 0, 15; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 47; label: "Purple Science", preview: false, empty: false]) (id: 0, 26; label: "Railway", preview: false, empty: false; book [id: 0, 35; label: "Parking - 90' Curved Section Left (x6)", preview: false, empty: false] [id: 0, 34; label: "Parking - 90' Curved Section Right (6cars x6)", preview: false, empty: false] [id: 0, 27; label: "Rails - Diagonal (with Geen Wire and Lamps)", preview: false, empty: false] [id: 0, 28; label: "Rails - In", preview: false, empty: false] [id: 0, 29; label: "Rails - Out", preview: false, empty: false] [id: 0, 33; label: "Rails - Parking - 90' Middle Section (6cars x6)", preview: false, empty: false] [id: 0, 30; label: "Rails - Straight", preview: false, empty: false] [id: 0, 31; label: "Rails - T-Junction", preview: false, empty: false]) (id: 0, 37; label: "Stations", preview: false, empty: false; book [id: 0, 36; label: "Station - Loading Single Side (x4)", preview: false, empty: false] [id: 0, 38; label: "Station - Oil Loading", preview: false, empty: false] [id: 0, 39; label: "Station - Oil Unloading", preview: false, empty: false] [id: 0, 40; label: "Station - Unloading (1 side, combinator)", preview: false, empty: false] [id: 0, 41; label: "Station - Wall Repair", preview: false, empty: false]) (id: 0, 43; label: "Uranium", preview: false, empty: false; book [id: 0, 44; label: "Kovarex Processing, & Fuel Cells", preview: false, empty: false] [id: 0, 45; label: "Nuclear Power 1x Reactor", preview: false, empty: false] [id: 0, 42; label: "Uranium processing", preview: false, empty: false])
91.759 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 53; timestamp = 1495491199; records: (id: 0, 50; label: "Balancers", preview: false, empty: false; book [id: 0, 49; label: "6 to 4 belt", preview: false, empty: false]) (id: 0, 14; label: "Ore Refining or other", preview: false, empty: false; book [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 21; label: "Mining - Compact, Small", preview: false, empty: false] [id: 0, 20; label: "Power - Steam - Early Game", preview: false, empty: false] [id: 0, 19; label: "Smelting - Early Game Compact", preview: false, empty: false] [id: 0, 25; label: "Smelting - End-Game Min Modules", preview: false, empty: false] [id: 0, 17; label: "Solar Array 1x", preview: false, empty: false] [id: 0, 18; label: "Steel - Early Game", preview: false, empty: false] [id: 0, 13; label: "Wall Short (1x Lasers, Dragon's Teeth)", preview: false, empty: false]) (id: 0, 32; label: "Production Lines", preview: false, empty: false; book [id: 0, 48; label: "Blue CPU", preview: false, empty: false] [id: 0, 46; label: "Circuit Red (Simplified Red Belt)", preview: false, empty: false] [id: 0, 22; label: "Early green", preview: false, empty: false] [id: 0, 51; label: "High Tech Science", preview: false, empty: false] [id: 0, 52; label: "High Tech Science", preview: false, empty: false] [id: 0, 16; label: "KoS Mall", preview: false, empty: false] [id: 0, 15; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 47; label: "Purple Science", preview: false, empty: false]) (id: 0, 26; label: "Railway", preview: false, empty: false; book [id: 0, 35; label: "Parking - 90' Curved Section Left (x6)", preview: false, empty: false] [id: 0, 34; label: "Parking - 90' Curved Section Right (6cars x6)", preview: false, empty: false] [id: 0, 27; label: "Rails - Diagonal (with Geen Wire and Lamps)", preview: false, empty: false] [id: 0, 28; label: "Rails - In", preview: false, empty: false] [id: 0, 29; label: "Rails - Out", preview: false, empty: false] [id: 0, 33; label: "Rails - Parking - 90' Middle Section (6cars x6)", preview: false, empty: false] [id: 0, 30; label: "Rails - Straight", preview: false, empty: false] [id: 0, 31; label: "Rails - T-Junction", preview: false, empty: false]) (id: 0, 37; label: "Stations", preview: false, empty: false; book [id: 0, 36; label: "Station - Loading Single Side (x4)", preview: false, empty: false] [id: 0, 38; label: "Station - Oil Loading", preview: false, empty: false] [id: 0, 39; label: "Station - Oil Unloading", preview: false, empty: false] [id: 0, 40; label: "Station - Unloading (1 side, combinator)", preview: false, empty: false] [id: 0, 41; label: "Station - Wall Repair", preview: false, empty: false]) (id: 0, 43; label: "Uranium", preview: false, empty: false; book [id: 0, 44; label: "Kovarex Processing, & Fuel Cells", preview: false, empty: false] [id: 0, 45; label: "Nuclear Power 1x Reactor", preview: false, empty: false] [id: 0, 42; label: "Uranium processing", preview: false, empty: false])
91.778 Loading script.dat: 2554 bytes.
91.806 Checksum for script /home/niels/factorio/temp/currently-playing/control.lua: 282129324
91.810 Checksum for script __EvoGUI__/control.lua: 673999729
91.812 Checksum for script __quick-start__/control.lua: 1128576009
91.815 Checksum for script __upgrade-planner__/control.lua: 552060856
91.820 Checksum for script __YARM__/control.lua: 2843374674
6000.985 Info BlueprintShelf.cpp:631: Saving blueprint storage.
6124.421 Info BlueprintShelf.cpp:631: Saving blueprint storage.