This is something that sometimes occurs for me in singleplayer (I don't play multiplayer atm). When the game autosaves the game freezes for around 10 seconds while the mechanical harddrive spins up. Not a big problem, just alarming when I think it has frozen!
As per Jon's suggestion above, I have changed the HDD idle power down time from 20 minutes to 60 minutes in the Windows power settings, will see if this makes any difference.
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0.002 2017-06-06 21:55:06; Factorio 0.15.18 (build 30150, win64, steam)
0.002 Operating system: Windows 10 (build 15063)
0.002 Program arguments: "D:\Software\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Software/Games/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/aaa/AppData/Roaming/Factorio
0.002 Binaries path: D:/Software/Games/Steam/steamapps/common/Factorio/bin
0.057 System info: [CPU: Intel(R) Xeon(R) CPU E3-1226 v3 @ 3.30GHz, 4 cores, RAM: 8113MB]
0.115 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.117 Available display adapters: 1
0.117 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.117 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.470 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvldumdx.dll 22.21.13.8205
0.473 Video memory size (dedicated video/dedicated system/shared system/available): 2016/0/4056/4088 MB
0.501 DSound: Starting _dsound_update thread
0.501 DSound: Enter _dsound_update; tid=4296
0.502 Device reset internal.
0.503 Desktop composition is active.
0.503 Graphics settings preset: high
0.503 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
1.132 Loading mod core 0.0.0 (data.lua)
1.260 Loading mod base 0.15.18 (data.lua)
2.424 Loading mod base 0.15.18 (data-updates.lua)
2.507 Checksum for core: 368996287
2.507 Checksum of base: 3838408653
3.194 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496689949
3.194 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496689927
3.502 Loaded shader file D:/Software/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
3.512 Loaded shader file D:/Software/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
3.524 Initial atlas bitmap size is 16384
3.528 Created atlas bitmap 16384x5050
3.753 Created atlas bitmap 8192x2101
3.775 Created atlas bitmap 8192x1443
3.788 Created atlas bitmap 4096x3644
3.809 Created atlas bitmap 4096x1568
3.816 Created atlas bitmap 4096x1860
33.625 Sprites loaded
33.625 Convert atlas 4096x3644 to: mipmap
33.742 Convert atlas 4096x1568 to: mipmap
33.799 Convert atlas 4096x1860 to: trilinear-filtering
34.065 Loading sounds...
41.747 Custom inputs active: 0
41.914 Factorio initialised
78.790 Loading map C:\Users\aaa\AppData\Roaming\Factorio\saves\aaa.zip: 10293888 bytes.
78.909 Loading Level.dat: 22796928 bytes.
78.913 Info Scenario.cpp:134: Map version 0.15.16-1
79.522 Info BlueprintLibrary.cpp:190: Loaded library shelves:
79.522 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493323542; records:
79.522 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 42; timestamp = 1496013847; records: (id: 0, 36; label: "Basic Science Packs", preview: false, empty: false; book [id: 0, 34; label: "Blue Science", preview: false, empty: false]) (id: 0, 39; label: "High Tech Science Packs", preview: false, empty: false; book [id: 0, 40; label: "Speed Modules", preview: false, empty: false]) (id: 0, 16; label: "Modular Train Stations", preview: false, empty: false; book [id: 0, 13; label: "Modular Train Station East/North", preview: false, empty: false] [id: 0, 18; label: "Modular Train Station East/South", preview: false, empty: false] [id: 0, 15; label: "Modular Train Station West/North", preview: false, empty: false] [id: 0, 17; label: "Modular Train Station West/South", preview: false, empty: false]) (id: 0, 31; label: "Power", preview: false, empty: false; book [id: 0, 7; label: "Accumulators", preview: false, empty: false] [id: 0, 6; label: "Solar Panels", preview: false, empty: false]) (id: 0, 33; label: "Production Science", preview: false, empty: false; book [id: 0, 41; label: "150 adv sec-1", preview: false, empty: false] [id: 0, 35; label: "Electric Engines", preview: false, empty: false]) (id: 0, 37; label: "Railways", preview: false, empty: false; book [id: 0, 20; label: "Iron Pickup Depot", preview: false, empty: false] [id: 0, 23; label: "Three Way Junction", preview: false, empty: false]) (id: 0, 30; label: "Raw Materials", preview: false, empty: false; book [id: 0, 25; label: "Iron Smelting", preview: false, empty: false] [id: 0, 22; label: "Ore Smelting", preview: false, empty: false] [id: 0, 29; label: "Steel Smelting", preview: false, empty: false]) (id: 0, 38; label: "Single Components", preview: false, empty: false; book [id: 0, 28; label: "Advanced Circuits", preview: false, empty: false] [id: 0, 32; label: "Engines", preview: false, empty: false])
79.632 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 42; timestamp = 1496013847; records: (id: 0, 36; label: "Basic Science Packs", preview: false, empty: false; book [id: 0, 34; label: "Blue Science", preview: false, empty: false]) (id: 0, 39; label: "High Tech Science Packs", preview: false, empty: false; book [id: 0, 40; label: "Speed Modules", preview: false, empty: false]) (id: 0, 16; label: "Modular Train Stations", preview: false, empty: false; book [id: 0, 13; label: "Modular Train Station East/North", preview: false, empty: false] [id: 0, 18; label: "Modular Train Station East/South", preview: false, empty: false] [id: 0, 15; label: "Modular Train Station West/North", preview: false, empty: false] [id: 0, 17; label: "Modular Train Station West/South", preview: false, empty: false]) (id: 0, 31; label: "Power", preview: false, empty: false; book [id: 0, 7; label: "Accumulators", preview: false, empty: false] [id: 0, 6; label: "Solar Panels", preview: false, empty: false]) (id: 0, 33; label: "Production Science", preview: false, empty: false; book [id: 0, 41; label: "150 adv sec-1", preview: false, empty: false] [id: 0, 35; label: "Electric Engines", preview: false, empty: false]) (id: 0, 37; label: "Railways", preview: false, empty: false; book [id: 0, 20; label: "Iron Pickup Depot", preview: false, empty: false] [id: 0, 23; label: "Three Way Junction", preview: false, empty: false]) (id: 0, 30; label: "Raw Materials", preview: false, empty: false; book [id: 0, 25; label: "Iron Smelting", preview: false, empty: false] [id: 0, 22; label: "Ore Smelting", preview: false, empty: false] [id: 0, 29; label: "Steel Smelting", preview: false, empty: false]) (id: 0, 38; label: "Single Components", preview: false, empty: false; book [id: 0, 28; label: "Advanced Circuits", preview: false, empty: false] [id: 0, 32; label: "Engines", preview: false, empty: false])
79.635 Loading script.dat: 190 bytes.
79.665 Checksum for script C:/Users/aaa/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324
3281.505 Info BlueprintShelf.cpp:632: Saving blueprint storage.
5983.818 DSound: Stopping voice
5983.818 DSound: Joining thread
5983.823 DSound: Exit _dsound_update; tid=4296
5983.823 DSound: Waiting for voice to stop ... signaled
5983.823 DSound: Joined thread
5983.823 DSound: Destroying thread
5983.823 DSound: Thread destroyed
5983.823 DSound: Releasing buffer
5983.823 DSound: Voice stopped
5983.823 DSound: Deallocating voice
5983.823 DSound: Deallocated voice
5983.936 Steam API shutdown.
5983.939 Goodbye