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game flickers > I restart game > game stuck @40% loading
Posted: Sat May 06, 2017 9:06 pm
by mophydeen
factorio steam 0.15.9
fedora 25
mods: creativemode, bottleneck
after a while the game starts to flicker.
I quit the game, I launch the game, It gets stuck loading (40%)
my solution: reboot pc.
ps: this has happened a few times in the last few days.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Sun May 07, 2017 8:40 am
by Loewchen
The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
Re: game flickers > I restart game > game stuck @40% loading
Posted: Sun May 07, 2017 8:42 am
by mophydeen
Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
Re: game flickers > I restart game > game stuck @40% loading
Posted: Sun May 07, 2017 6:12 pm
by Rseding91
mophydeen wrote:Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Sun May 07, 2017 6:36 pm
by mophydeen
Rseding91 wrote:mophydeen wrote:Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
gtx 480 : 1.5gb ?
Re: game flickers > I restart game > game stuck @40% loading
Posted: Thu May 11, 2017 5:14 pm
by mophydeen
0.15.10 keeps flickering after a few hours.
screenrecording:
https://www.dropbox.com/s/v5a4je5qywxzj ... .webm?dl=0
Re: game flickers > I restart game > game stuck @40% loading
Posted: Thu May 18, 2017 7:49 pm
by mophydeen
after this flickering:
- save map
- exit factorio
(auto update steam 0.15.12)
- relaunch factorio
- stuck at 42%
- Screenshot from 2017-05-18 21-48-58.png (115.13 KiB) Viewed 5950 times
Re: game flickers > I restart game > game stuck @40% loading
Posted: Thu May 18, 2017 11:52 pm
by Rseding91
Try going into the config file and setting "atlas-specialization" to false.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Fri May 19, 2017 9:18 pm
by mophydeen
Rseding91 wrote:Try going into the config file and setting "atlas-specialization" to false.
(during playing: graphics-quality low > very-low & video-memory-usage: medium > low, not rebooted yet)
after the flickering I quit the game
And successfully relaunched factorio without reboot (new settings).
set back graphic settings: graphics-quality low & video-memory-usage: medium
quit
relaunch
=> stuck again at 40% : cropping bitmaps
kill -9
relaunch
=> stuck again at 41% : loading sprites
kill -9
exit steam
relaunch steam & factorio
=> stuck again at 40% : cropping bitmaps
config.ini: graphics-quality low > very-low & video-memory-usage: medium > low
relaunch
=> game loads
quit
config.ini: graphics-quality low & video-memory-usage: low
relaunch
=> game loads
quit
config.ini: graphics-quality very-low & video-memory-usage: medium
relaunch
=> game loads
quit
config.ini: graphics-quality low & video-memory-usage: medium
relaunch
=> stuck again at 40% : cropping bitmaps
Re: game flickers > I restart game > game stuck @40% loading
Posted: Mon May 29, 2017 5:14 pm
by posila
Hi, if it happens in 0.15.16, can you post new log? We have added some extra logging to OGL code.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Mon May 29, 2017 7:13 pm
by mophydeen
posila wrote:Hi, if it happens in 0.15.16, can you post new log? We have added some extra logging to OGL code.
damn had it yesterday. no log saved.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Tue May 30, 2017 6:03 pm
by mophydeen
game flickers, saved, exit, log:
relaunch, stuck loading sprites 41%:
Re: game flickers > I restart game > game stuck @40% loading
Posted: Tue May 30, 2017 8:14 pm
by TruePikachu
Reload resulted in:
Code: Select all
94.231 glReadPixels for format ARGB_8888 failed (GL_OUT_OF_MEMORY).
There were no new log entries in the initial run, from what I can tell.
---
From a terminal window, can you please run the following command and copy+paste the output here:
Code: Select all
cat ~/.local/share/xorg/Xorg.0.log /var/log/Xorg.0.log | grep -i -C 2 memory
Re: game flickers > I restart game > game stuck @40% loading
Posted: Tue May 30, 2017 9:54 pm
by mophydeen
TruePikachu wrote:Reload resulted in:
Code: Select all
94.231 glReadPixels for format ARGB_8888 failed (GL_OUT_OF_MEMORY).
There were no new log entries in the initial run, from what I can tell.
---
From a terminal window, can you please run the following command and copy+paste the output here:
Code: Select all
cat ~/.local/share/xorg/Xorg.0.log /var/log/Xorg.0.log | grep -i -C 2 memory
I'm running fedora 25 so I think there is no x.
output:
Code: Select all
cat: /home/sl/.local/share/xorg/Xorg.0.log: No such file or directory
cat: /var/log/Xorg.0.log: No such file or directory
Re: game flickers > I restart game > game stuck @40% loading
Posted: Tue May 30, 2017 10:44 pm
by TruePikachu
Hm, then maybe (as root):
I didn't know about things switching away from X11 D:
Re: game flickers > I restart game > game stuck @40% loading
Posted: Wed May 31, 2017 12:14 am
by mophydeen
Code: Select all
[ 6.166765] [drm] Initialized
[ 6.514053] [drm] Supports vblank timestamp caching Rev 2 (21.10.2013).
[ 6.514054] [drm] Driver supports precise vblank timestamp query.
[ 7.199207] [drm] Initialized nouveau 1.3.1 20120801 for 0000:02:00.0 on minor 0
Re: game flickers > I restart game > game stuck @40% loading
Posted: Wed May 31, 2017 12:59 am
by TruePikachu
Well, I can't think of any other way to actually verify how much VRAM you have.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Wed May 31, 2017 2:51 pm
by mophydeen
Currently it's flickering.
When I zoom in it doesn't flicker. when zoomed out it flickers.
Re: game flickers > I restart game > game stuck @40% loading
Posted: Wed May 31, 2017 5:08 pm
by mophydeen
Code: Select all
02:00.0 VGA compatible controller: NVIDIA Corporation GF100 [GeForce GTX 480] (rev a3) (prog-if 00 [VGA controller])
Subsystem: Micro-Star International Co., Ltd. [MSI] Device 2280
Flags: bus master, fast devsel, latency 0, IRQ 31
Memory at f8000000 (32-bit, non-prefetchable) [size=32M]
Memory at d8000000 (64-bit, prefetchable) [size=128M]
Memory at d4000000 (64-bit, prefetchable) [size=64M]
I/O ports at 9c00 [size=128]
Expansion ROM at 000c0000 [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: nouveau
Kernel modules: nouveau
Re: game flickers > I restart game > game stuck @40% loading
Posted: Wed May 31, 2017 5:42 pm
by TruePikachu
According to those numbers, you have only 224 MB of VRAM; a far cry from the initial claim made:
mophydeen wrote:Rseding91 wrote:mophydeen wrote:Loewchen wrote:The position when it is pausing usually suggests that it ran out of VRAM, do you know how much you have?
6gb + 6gb swap
VRAM not RAM.
gtx 480 : 1.5gb ?
But, I don't 100% trust the numbers from `lspci` (which is why I hadn't suggested its use in getting a confirmation).