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[for 0.16] [0.15] Reconnecting to a paused server creates ghost player

Posted: Thu Apr 27, 2017 12:29 am
by Redominus
I hope It's not reported because I couldn't find a previous report.
The bug happens also in 0.14.22+.
When a client re-enters a paused server by him, it generates a ghost character with same name but empty inventory. To recover the original character the server must be unpaused at least once and reconect.
Server: Factorio 0.15.2 Steam Win 10 playing the game; not headless. Only non default config: Everybody can pause
Client: Factorio 0.15.2 Steam Win 10

Steps:
-Launch server
-Connect client
-Pause with client
-Disconnect client
-Reconnect client
-Now the pause message shows "<unknown-username> has paused the game" and the character is another one. Moreover, the blueprint users dropdown shows two entries for the same user.

Re: [0.15] Reconnecting to a paused server creates ghost player

Posted: Fri Jun 30, 2017 2:29 pm
by Klonan
Redominus wrote:I hope It's not reported because I couldn't find a previous report.
The bug happens also in 0.14.22+.
When a client re-enters a paused server by him, it generates a ghost character with same name but empty inventory. To recover the original character the server must be unpaused at least once and reconect.
Server: Factorio 0.15.2 Steam Win 10 playing the game; not headless. Only non default config: Everybody can pause
Client: Factorio 0.15.2 Steam Win 10

Steps:
-Launch server
-Connect client
-Pause with client
-Disconnect client
-Reconnect client
-Now the pause message shows "<unknown-username> has paused the game" and the character is another one. Moreover, the blueprint users dropdown shows two entries for the same user.
Thanks for the report,

I can only reproduce this issue:
-Now the pause message shows "<unknown-username> has paused the game" and the character is another one. Moreover, the blueprint users dropdown shows two entries for the same user.

Re: [0.15] [for 0.16] Reconnecting to a paused server creates ghost player

Posted: Wed Jul 05, 2017 7:42 am
by TruePikachu
Just curious, does the message literally use the string "<unknown-username>"?

Re: [0.15] [for 0.16] Reconnecting to a paused server creates ghost player

Posted: Wed Jul 05, 2017 7:44 am
by Klonan
TruePikachu wrote:Just curious, does the message literally use the string "<unknown-username>"?
Correct

Re: [for 0.16] [0.15] Reconnecting to a paused server creates ghost player

Posted: Thu Jan 11, 2018 4:32 am
by Rseding91
Does this still happen? When I try to reproduce it it seems to work fine for me.