[0.10.0] Blueprint, Roboport overlay lag

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Garm
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[0.10.0] Blueprint, Roboport overlay lag

Post by Garm »

Blueprints cause visible game slowdown when during placement mode.

EDIT: Apparently roboports cause similar lag before placement when their area overlays are visible.

EDIT 2: average FPS drop from pure 60.0 to 26.1

kovarex
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Re: [0.10.0] Blueprint, Roboport overlay lag

Post by kovarex »

Hello,

how many roboports do you have there? Is it just with one roboport, or you have to have many of those?
If so, have you the save with the setup?

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