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Crash on opening game

Posted: Sat Nov 26, 2016 6:54 pm
by rafaelrd
0.005 2016-11-26 16:50:33; Factorio 0.14.20 (build 25315, win64, steam)
0.005 Operating system: Windows 10 (version 1607)
0.005 Not rotating logs.
0.005 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/user/AppData/Roaming/Factorio
0.005 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin
0.058 System info: [CPU: AMD FX(tm)-4300 Quad-Core Processor , 4 cores, RAM: 8092MB]
0.062 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.068 Available display adapters: 1
0.068 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.069 Create display on adapter 0. Size 1280x720 at position [310, 162].
10.894 Error CrashHandler.cpp:230: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-l3jv99\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-l3jv99\src\util\logger.cpp (337): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-l3jv99\src\util\logger.cpp (391): Logger::logStacktrace
c:\cygwin64\tmp\factorio-l3jv99\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-l3jv99\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (273): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF65D9845A4)
00007FF65D9845A4 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC76DA992D)
00007FFC76DA992D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC76D486D3)
00007FFC76D486D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC76DA8A4A)
00007FFC76DA8A4A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-l3jv99\libraries\allegro\src\win\d3d_disp.cpp (375): d3d_reset_state
c:\cygwin64\tmp\factorio-l3jv99\libraries\allegro\src\win\d3d_disp.cpp (1829): d3d_create_display_internals
c:\cygwin64\tmp\factorio-l3jv99\libraries\allegro\src\win\d3d_disp.cpp (1874): d3d_create_display_locked
c:\cygwin64\tmp\factorio-l3jv99\libraries\allegro\src\win\d3d_disp.cpp (1937): d3d_create_display
c:\cygwin64\tmp\factorio-l3jv99\libraries\allegro\src\display.c (55): al_create_display
c:\cygwin64\tmp\factorio-l3jv99\src\graphics\display.cpp (108): Display::Display
c:\cygwin64\tmp\factorio-l3jv99\src\globalcontext.cpp (616): GlobalContext::loadAllegro
c:\cygwin64\tmp\factorio-l3jv99\src\globalcontext.cpp (314): GlobalContext::init
c:\cygwin64\tmp\factorio-l3jv99\src\mainloop.cpp (156): MainLoop::run
c:\cygwin64\tmp\factorio-l3jv99\src\main.cpp (808): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC74288364)
00007FFC74288364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC76D65E91)
00007FFC76D65E91 (ntdll): (filename not available): RtlUserThreadStart
13.036 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Re: Crash on opening game

Posted: Sat Nov 26, 2016 7:54 pm
by posila
Try to open Factorio properties in Steam and set launch options to

Code: Select all

--force-opengl