[14.16] Crash on "Train::update() (in factorio) (Train.cpp:894)" (mac)
Posted: Tue Oct 25, 2016 8:02 pm
So my game crashes at some point. The current action was to make some construction robots cut down some trees and rocks. I entered the command with the deconstruction planner and took a step to the left, and the crash occured. This is the log file:
Code: Select all
0.000 2016-10-25 21:54:15; Factorio 0.14.16 (build 25219, mac, steam)
0.000 Operating system: Mac OS X 10.12.0
0.000 Program arguments: "/Users/simonszu/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/simonszu/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/simonszu/Library/Application Support/factorio
0.000 Binaries path: /Users/simonszu/Library/Application Support/Steam/steamapps/common
0.015 System info: [CPU: Intel(R) Core(TM) i5-2500S CPU @ 2.70GHz, 4 cores, RAM: 16384MB]
0.021 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.021 Available display adapters: 2
0.021 [0]: resolution 2560x1440px at [0,0]
0.021 [1]: resolution 1920x1080px at [2560,159]
0.021 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.546 Initialised OpenGL:[0] AMD Radeon HD 6770M OpenGL Engine; driver: 2.1 ATI-1.44.68
0.615 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.687 Loading mod core 0.0.0 (data.lua)
0.694 Loading mod base 0.14.16 (data.lua)
0.839 Checksum for core: 1291735968
0.839 Checksum for mod base: 538937375
1.225 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1477391450
1.225 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1476465848
1.393 Initial atlas bitmap size is 16384
1.397 Created atlas bitmap 16384x5591
1.397 Created atlas bitmap 4096x968
1.397 Created atlas bitmap 4096x3652
12.526 Sprites loaded
12.526 Convert atlas 4096x968 to: trilinear-filtering
12.566 Convert atlas 4096x3652 to: mipmap
12.723 Loading sounds...
14.229 Custom inputs active: 0
14.283 Factorio initialised
21.690 Loading map /Users/simonszu/Library/Application Support/factorio/saves/_autosave1.zip
21.691 Error FileUtil.cpp:284: Can't remove /Users/simonszu/Library/Application Support/factorio/temp/currently-playing: No such file or directory
21.724 Info Scenario.cpp:152: Map version 0.14.16-0
23.748 Checksum for script /Users/simonszu/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
29.521 Error CrashHandler.cpp:230: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000001006e82f2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:391)
#1 0x00000001006dbab9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x00000001006dba4e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:235)
#3 0x00007fffc154ebba in 0x00007fffc154ebba
#4 0x000000019865d8a0 in 0x000000019865d8a0
#5 0x00000001005eb135 in Train::update() (in factorio) (Train.cpp:894)
#6 0x00000001005417b1 in TrainManager::update(bool) (in factorio) (iterator:1296)
#7 0x0000000100292707 in Map::update() (in factorio) (vector:1466)
#8 0x0000000100292212 in Game::update() (in factorio) (Game.cpp:144)
#9 0x000000010051d94e in Scenario::update() (in factorio) (__mutex_base:157)
#10 0x0000000100521b5b in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:761)
#11 0x00000001005206c6 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) (in factorio) (GlobalContext.cpp:972)
#12 0x00000001006f40fb in WorkerThread::loop() (in factorio) (functional:1593)
#13 0x0000000100964405 in void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (WorkerThread::*)(), WorkerThread*> >(void*) (in factorio) (memory:2744)
#14 0x00007fffc1558abb in 0x00007fffc1558abb
#15 0x00007fffc1558a07 in 0x00007fffc1558a07
#16 0x00007fffc1558231 in 0x00007fffc1558231
30.514 Error CrashHandler.cpp:106: Map tick at moment of crash: 16545943
30.514 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
42.225 Received SIGTERM, shutting down