Factorio hangs when trying to join LAN game if no Internet
Posted: Tue Sep 20, 2016 4:49 am
The title basically says it all. Unfortunately I don't have a log file (because I just reconnected to the Internet as workaround and the log files eventually got overwritten), but if this sounds like a bug, I can reproduce quite easily and post one.
Running 0.14.7, I hosted a LAN-only multiplayer game on my desktop computer. I then opened up Factorio on my laptop, and went to Play->Multiplayer->Play on LAN.
After a few seconds, the hosted LAN-only game showed up. As soon as I clicked on it to select it, the GUI froze. I couldn't click Join, or Back, or Refresh.
The GUI stayed frozen for about 20 seconds, maybe more, and then showed an error about being unable to contact the pingpong1.factorio.com server. Unfortunately I don't remember the exact text. It was 100% reproducible, though - I tried this several times, thinking that surely I would be able to play a LAN game without having an active internet connection.
I had the Internet disconnected because I was trying to get my wireless router in a place in my house where the desktop could be wired instead of wireless, to cut down on interference. Unfortunately no live cable is present on that side of house to plug the cable modem into.
Reconnecting the cable modem to the router made everything work, not surprisingly. The call to pingpong1.factorio.com seems to have been the issue.
Anyway, perhaps it's by design that Factorio can't play a LAN-only game without connecting to the Internet. I have to admit that would disappoint me a little, because of how generally player-friendly Wube is. But if this sounds like a bug and you want a log, let me know and I'll be happy to provide one.
Thanks!
Running 0.14.7, I hosted a LAN-only multiplayer game on my desktop computer. I then opened up Factorio on my laptop, and went to Play->Multiplayer->Play on LAN.
After a few seconds, the hosted LAN-only game showed up. As soon as I clicked on it to select it, the GUI froze. I couldn't click Join, or Back, or Refresh.
The GUI stayed frozen for about 20 seconds, maybe more, and then showed an error about being unable to contact the pingpong1.factorio.com server. Unfortunately I don't remember the exact text. It was 100% reproducible, though - I tried this several times, thinking that surely I would be able to play a LAN game without having an active internet connection.
I had the Internet disconnected because I was trying to get my wireless router in a place in my house where the desktop could be wired instead of wireless, to cut down on interference. Unfortunately no live cable is present on that side of house to plug the cable modem into.
Reconnecting the cable modem to the router made everything work, not surprisingly. The call to pingpong1.factorio.com seems to have been the issue.
Anyway, perhaps it's by design that Factorio can't play a LAN-only game without connecting to the Internet. I have to admit that would disappoint me a little, because of how generally player-friendly Wube is. But if this sounds like a bug and you want a log, let me know and I'll be happy to provide one.
Thanks!