so i was testing to see how much of a difference productivity modules make on oil processing into solid fuel and noticed that some times the purple productivity bar wouldn't fill all the way when numbers in the info say it should.
in my testing i ran 100 crude from 4 filled oil barrels through the refinery's with 2 lvl 3 productivity modules in the refinery. every 5 cycle it should fill the purple bar but sometimes it wouldn't finish. same thing happens in the chem planets. also sometimes end up with .9 instead of 1 fluid in the machines input when the math says it should be one/should be a whole number
possible bug with producivity modules
-
- Smart Inserter
- Posts: 1463
- Joined: Sun Jun 15, 2014 11:39 am
- Contact:
- Deadly-Bagel
- Smart Inserter
- Posts: 1498
- Joined: Wed Jul 13, 2016 10:12 am
- Contact:
Re: possible bug with producivity modules
If you're using pipes you could have 0.1 oil floating about in them, best test is to plug the assembler directly into the refinery.
Money might be the root of all evil, but ignorance is the heart.
Re: possible bug with producivity modules
Is this only with oil? Because you can test it way more accurate with assemblers and items.
My guess is that it is due to rounding errors.
My guess is that it is due to rounding errors.
Re: possible bug with producivity modules
I actually tested it and it works flawless for me in 14.4 (bonus added exactly after 5 cycles). Ill move this to pending until s-o comes up with something more substantial.