[13.19, 14.1] Crash when quiting to main menu: "(626): Surface::~Surface"
Posted: Sun Aug 28, 2016 12:37 pm
I had the train path and train stopping distance activated in the debug settings, but was not sitting in the train nor was the train next to me moving.
Save: https://dl.dropboxusercontent.com/u/104 ... inding.zip
Code: Select all
0.003 2016-08-28 14:17:55; Factorio 0.13.19 (build 24004, win64, alpha)
0.004 Operating system: Windows 7 Service Pack 1
0.004 Program arguments: "C:\Spiele\Factorio\Factorio_0.13.0\bin\x64\factorio.exe"
0.004 Read data path: C:/Spiele/Factorio/Factorio_0.13.0/data
0.004 Write data path: C:/Spiele/Factorio/Factorio_0.13.0
0.004 Binaries path: C:/Spiele/Factorio/Factorio_0.13.0/bin
0.038 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 95%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [Screen: 255] [DXT: false]
0.040 Available display adapters: 1
0.040 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 560 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.041 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.094 Initialised Direct3D:[0] NVIDIA GeForce GTX 560 Ti ; driver: nvd3dumx.dll 9.18.13.4052
0.096 Video memory size (dedicated video/dedicated system/shared system/available): 977/0/3071/4041 MB
0.131 Desktop composition is active.
0.213 Loading mod core 0.0.0 (data.lua)
0.220 Loading mod base 0.13.19 (data.lua)
0.362 Checksum for core: 303426634
0.362 Checksum for mod base: 423724387
0.706 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1472330682
0.706 Info PlayerData.cpp:52: Cloud player-data.json unavailable
0.827 Initial atlas bitmap size is 16384
0.829 Created atlas bitmap 16384x3813
1.052 Created atlas bitmap 4096x912
1.056 Created atlas bitmap 4096x1044
7.642 Sprites loaded
7.642 Convert atlas 4096x912 to: trilinear-filtering
7.665 Convert atlas 4096x1044 to: mipmap
7.793 Loading sounds...
9.456 Custom inputs active: 0
9.502 Factorio initialised
18.459 Loading map C:\Spiele\Factorio\Factorio_0.13.0\saves\wonky_train_pathfinding.zip
18.512 Info Scenario.cpp:127: Map version 0.13.18-1
24.705 Checksum for script C:/Spiele/Factorio/Factorio_0.13.0/temp/currently-playing/control.lua: 900459546
418.281 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-zmdi1d\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-zmdi1d\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-zmdi1d\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-zmdi1d\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-zmdi1d\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (273): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000014080FDC4)
000000014080FDC4 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077887E8D)
0000000077887E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778784CF)
00000000778784CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000778ABAC8)
00000000778ABAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-zmdi1d\src\map\advancedtile.cpp (84): AdvancedTile::~AdvancedTile
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001407EDDC0)
00000001407EDDC0 (factorio): (filename not available): `eh vector destructor iterator'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001407EDDC0)
00000001407EDDC0 (factorio): (filename not available): `eh vector destructor iterator'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001403B50B6)
00000001403B50B6 (factorio): (filename not available): Chunk::~Chunk
c:\cygwin64\tmp\factorio-zmdi1d\src\surface\surface.cpp (626): Surface::~Surface
c:\cygwin64\tmp\factorio-zmdi1d\src\map\map.cpp (935): Map::~Map
c:\cygwin64\tmp\factorio-zmdi1d\src\scenario\scenario.cpp (702): Scenario::~Scenario
c:\cygwin64\tmp\factorio-zmdi1d\src\appmanager.cpp (202): AppManager::quitGameAndGoToMainMenu
c:\cygwin64\tmp\factorio-zmdi1d\src\appmanager.cpp (174): AppManager::process
c:\cygwin64\tmp\factorio-zmdi1d\src\mainloop.cpp (246): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-zmdi1d\src\mainloop.cpp (321): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-zmdi1d\src\mainloop.cpp (186): MainLoop::run
c:\cygwin64\tmp\factorio-zmdi1d\src\main.cpp (743): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776559BD)
00000000776559BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007788A2E1)
000000007788A2E1 (ntdll): (filename not available): RtlUserThreadStart
421.656 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.