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[12.29] [Pending] repeated crashes around autosave
Posted: Mon May 02, 2016 12:08 am
by ilostmahbucket
Dedicated server. Fairly late game base.
Bob's mods
Treefarm
Larger inventory
Factorio-current.log attached.
Re: 12.29 repeated crashes around autosave
Posted: Mon May 02, 2016 5:35 am
by Rseding91
Try updating to the latest current game version: 0.12.32.
Re: 12.29 repeated crashes around autosave
Posted: Mon May 02, 2016 9:31 am
by kovarex
Is it reproducible? I can't get much from the log file.
Re: 12.29 repeated crashes around autosave
Posted: Mon May 09, 2016 12:51 pm
by jackjt8
Dropbox with everything I could find -
https://www.dropbox.com/sh/0hrp0osi0z7l ... 5lyEa?dl=0
I hope you don't mind me hijacking, but this is pretty much what I'm seeing.. Just I'm on 12.33 build 18092 win64 steam without mods. It occurs... semi-rarely. At least once a day, if not more. It seems to occur around the autosave, but I can't be sure. What happens is the game freezes. Atypical freeze, image stops but audio plays on, but after around 2/3 seconds, all but the music stop. This then leads into a application not responding error if I try and interact with it. From what I can tell, It does not matter what I am doing. I could be building, I could be interacting with an entity, travelling in an entity or even standing still.
System: MSI GE62 6QC - i7-6700hq 2.6GHz, 16GB 2133MHz DDR4, GTX 960m 2G, Windows 10 (See DxDiag.txt)
I have tried to run Factorio on both the integrated (Intel HD 530) and the dedicated (GTX 960m) GPUs, both suffer from the same issue. This occured on both old Nvidia drivers (34x.xx/35x.xx) and the latest (365.10). But as It also affects the Intel HD 530, so I feel it's not related to the GPU driver. Windows Event Viewer provides some error logs (See WinErrorReporting.txt - Attached files mentioned are not present in either dir, hopefully I catch them next crash)
Map and autosaves are also available.
I hope no one minds me doing this. But this is an annoying issue that hopefully can be tracked down.
Re: 12.29 repeated crashes around autosave
Posted: Tue Jun 07, 2016 11:57 am
by Klonan
jackjt8 wrote:Dropbox with everything I could find -
https://www.dropbox.com/sh/0hrp0osi0z7l ... 5lyEa?dl=0
I hope you don't mind me hijacking, but this is pretty much what I'm seeing.. Just I'm on 12.33 build 18092 win64 steam without mods. It occurs... semi-rarely. At least once a day, if not more. It seems to occur around the autosave, but I can't be sure. What happens is the game freezes. Atypical freeze, image stops but audio plays on, but after around 2/3 seconds, all but the music stop. This then leads into a application not responding error if I try and interact with it. From what I can tell, It does not matter what I am doing. I could be building, I could be interacting with an entity, travelling in an entity or even standing still.
System: MSI GE62 6QC - i7-6700hq 2.6GHz, 16GB 2133MHz DDR4, GTX 960m 2G, Windows 10 (See DxDiag.txt)
I have tried to run Factorio on both the integrated (Intel HD 530) and the dedicated (GTX 960m) GPUs, both suffer from the same issue. This occured on both old Nvidia drivers (34x.xx/35x.xx) and the latest (365.10). But as It also affects the Intel HD 530, so I feel it's not related to the GPU driver. Windows Event Viewer provides some error logs (See WinErrorReporting.txt - Attached files mentioned are not present in either dir, hopefully I catch them next crash)
Map and autosaves are also available.
I hope no one minds me doing this. But this is an annoying issue that hopefully can be tracked down.
Thanks for the report,
Does it stil crash in version 0.12.35?
Do you have any other steps to reproduce the crash?