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[0.12.4]Science Pack Durability Bug

Posted: Mon Aug 17, 2015 7:28 am
by Dysoch
The science packs, when they have around 0% remaining show this:
Image
Seems that when its at 0% remaining, it goes to negative or infinite (in the case of the green line) (thats just a guess)

Re: [0.12.4]Science Pack Durability Bug

Posted: Mon Aug 17, 2015 2:46 pm
by Oxyd
Do you have a way to reproduce this? I set a science pack's durability to 0.0000000001 and everything worked as expected.

Re: [0.12.4]Science Pack Durability Bug

Posted: Mon Aug 17, 2015 3:07 pm
by Dysoch
Oxyd wrote:Do you have a way to reproduce this? I set a science pack's durability to 0.0000000001 and everything worked as expected.
Not really. I just picked up 4 labs while they were researching.
I wish i still had the savegame with the science pack, but i dont

I will try to get this result again

Re: [0.12.4]Science Pack Durability Bug

Posted: Sat Sep 10, 2016 12:14 am
by zacman0510
It happened to me as well. I put the durability count that you had in because my lua had been messed up and someone had tried to buff everything. It just said an insane amount of durability remaining.

Re: [0.12.4]Science Pack Durability Bug

Posted: Sat Sep 10, 2016 1:14 am
by zacman0510
zacman0510 wrote:It happened to me as well. I put the durability count that you had in because my lua had been messed up and someone had tried to buff everything. It just said an insane amount of durability remaining.
I've been doing some testing and the reason that it happens is the durability that has been used on that specific pack is staying at the same level but when you change the durability count in the lua, it doesn't change the amount that's stored in the pack, thus, you get the insane amount of percentage.

Re: [0.12.4]Science Pack Durability Bug

Posted: Sat Sep 10, 2016 8:00 am
by Loewchen
If you have this issue in the latest version, then make a new report, this one is ancient.