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[2.0.21] Multiplayer desync when placing roboport

Posted: Mon Nov 25, 2024 8:17 pm
by electromagnetism
I was on Aquilo with lots of robots floating as there wasn't enough space in the roboports.
I then placed a few, which caused the robots to fly there. Then i got a desync.

Re: [2.0.21] Multiplayer desync when placing roboport

Posted: Mon Nov 25, 2024 8:24 pm
by Loewchen
Post the report please, see 53851