[2.0.14] Crash (Animation::loadFrames)
Posted: Thu Nov 07, 2024 2:32 pm
It has something to do with animation layers
Code: Select all
tractor.animation.layers =
{
{
priority = "low",
width = 512,
height = 512,
frame_count = 8,
scale = 0.5,
direction_count = 64,
animation_speed = 2,
max_advance = 0.2,
stripes =
{
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-1.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-2.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-3.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-4.png",
width_in_frames = 8,
height_in_frames = 16
}
}
},
{
priority = "low",
width = 512,
height = 512,
frame_count = 2,
scale = 0.5,
draw_as_shadow = true,
direction_count = 64,
max_advance = 0.2,
stripes = {
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-1.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-2.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-3.png",
width_in_frames = 8,
height_in_frames = 16
},
{
filename = "__dopetorio__/graphics/entity/tractor/tractor-4.png",
width_in_frames = 8,
height_in_frames = 16
}
}
}