[1.1.107] Long range stream projectiles not rendering correctly.
Posted: Mon May 06, 2024 2:31 pm
I have some long-range stream projectiles defined like so:
When shot at a long range, they fail to render when viewed at certain distances.
See the attached video for an example.
Code: Select all
data:extend{{
type = 'stream',
name = 'thrower-inserter-projectile-' .. inserter.name .. item.name,
particle_spawn_interval = 0,
localised_name = item.localised_name or {'item-name.' .. item.name},
particle_horizontal_speed = inserter.rotation_speed / data.raw.inserter['burner-inserter'].rotation_speed / 10,
particle_horizontal_speed_deviation = 0,
particle_vertical_acceleration = 0,
particle = particle,
oriented_particle = true,
collision_mask = {},
flags = {'not-on-map'}
}}
See the attached video for an example.