[1.1.55] Ghost build machine rotation inconsistencies
Posted: Mon Feb 28, 2022 2:36 am
Configured refineries, chemical plants, and assemblers (with fluid input) can be instantly rotated remotely by using an exact blueprint (such as from the copy tool), but can not be marked for rotation.
Electric mining drills and pumpjacks can be marked for rotation with an unconfigured ghost but not a configured one.
To me, the behaviour in the former case seems outright incorrect, whereas in the latter case it still seems wrong (but more subtly). I'd expect both unconfigured and identically configured ghosts to be able to mark for rotation in all cases (and, of course, for remote rotation without construction bots to be impossible).
Electric mining drills and pumpjacks can be marked for rotation with an unconfigured ghost but not a configured one.
To me, the behaviour in the former case seems outright incorrect, whereas in the latter case it still seems wrong (but more subtly). I'd expect both unconfigured and identically configured ghosts to be able to mark for rotation in all cases (and, of course, for remote rotation without construction bots to be impossible).