[0.17.74] (modded) Player character sometimes missing when moving really fast

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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NoxiousPluK
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[0.17.74] (modded) Player character sometimes missing when moving really fast

Post by NoxiousPluK » Mon Nov 04, 2019 9:07 pm

I have not tried recreating this on the latest experimental, however I searched the change logs and bug reports and found nothing relevant.
Bug might be a big word for this, there is no real impact - just something that stood out to me when editing a clip.

I've created some fast armor (modded) that can be seen in this video:
https://youtu.be/87cOc3bZdaI

While editing this video to get this amazing loop:


I found that the player character is actually missing in some frames:
Image

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Klonan
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Re: [0.17.74] (modded) Player character sometimes missing when moving really fast

Post by Klonan » Tue Nov 05, 2019 6:46 am

How fast exactly are you running?

I tried to reproduce it but couldn't

You can use this command to print the exact value:

Code: Select all

/c game.print(game.player.character_running_speed)

NoxiousPluK
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Re: [0.17.74] (modded) Player character sometimes missing when moving really fast

Post by NoxiousPluK » Tue Nov 26, 2019 4:55 am

Klonan wrote:
Tue Nov 05, 2019 6:46 am
How fast exactly are you running?

I tried to reproduce it but couldn't

You can use this command to print the exact value:

Code: Select all

/c game.print(game.player.character_running_speed)
Not sure if I have to use it during running, but if I use it after running I get 1.725. Sorry for slow response, I've subscribed to this topic now!

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