[0.15.x] on_tick: not enough memory

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
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Camalie
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[0.15.x] on_tick: not enough memory

Post by Camalie »

Had a random crash:

Latest version of Factorio 0.15 branch.
I had just loaded my savegame (for about two minutes).
I was removing some trees with deconstruction planner (not a big amount).

Suddenly there was a message that said something like: "YARM: on_tick: not enough memory" or maybe "on_tick: YARM: not enough memory", I don't quite remember and forgot to take a screenshot. But it involved the mod YARM and this 'not enough memory' error. The game was frozen at this point, and the message popped up asking me if I wanted to open factorio-current.log. I have attached this log.

I checked memory usage and the total was only at ~10GB used for Windows (out of 16GB), don't remember how much memory Factorio itself was taking. As for video memory I have 4GB GTX 980.

I cannot reproduce this error, the next time I loaded the same savegame, it seems to work just fine.

Just felt I should report it, even if this is somewhat of a useless bug report. Let me know if you also need the savegame (it is quite large, 70MB).
Attachments
factorio-current.log
(14.03 KiB) Downloaded 65 times

Rseding91
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Re: [0.15.x] on_tick: not enough memory

Post by Rseding91 »

If you manage to get the exact error let me know. Until then there's not much i can do.
If you want to get ahold of me I'm almost always on Discord.

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