Page 1 of 1

Allow energy_source = "void" for cars, trains and personal equipments

Posted: Thu Sep 12, 2019 7:14 am
by darkfrei
Hi devs!

Can you please add the void power source to the cars, trains and personal equipments?
wiki - void energy source

I've tried to make it now, but it looks not possible: No Energy Required

Re: energy_source = "void" for cars, trains and personal equipments

Posted: Thu Sep 12, 2019 7:26 am
by Bilka

Re: energy_source = "void" for cars, trains and personal equipments

Posted: Thu Sep 12, 2019 10:23 am
by darkfrei
Bilka wrote: Thu Sep 12, 2019 7:26 am The personal fusion reactor already produces power for free: https://wiki.factorio.com/Prototype/GeneratorEquipment
How about another equipment as void powered? Like a Exoskeleton or Nightvision?

Re: energy_source = "void" for cars, trains and personal equipments

Posted: Thu Sep 12, 2019 10:42 am
by eradicator
Looks like currently equipment energy_source completely ignores "type" even though it's specified in base mod. Completely removing it gives no visible change in behavior (nor does it error).

Code: Select all

data.raw["movement-bonus-equipment"]["exoskeleton-equipment"].energy_source = {
  -- type = 'void',
  usage_priority = 'secondary-input',
  }
data.raw["roboport-equipment"]["personal-roboport-equipment"].energy_source = {
  usage_priority = 'secondary-input',
  }
  

Re: Allow energy_source = "void" for cars, trains and personal equipments

Posted: Fri Sep 10, 2021 6:11 am
by NotRexButCaesar
I would also like to request this.

Although the personal fusion reactor already produces power for free, I would like to specify a specific equipment to receive energy rather than any equipment in the grid.

Re: Allow energy_source = "void" for cars, trains and personal equipments

Posted: Sun Oct 24, 2021 3:44 pm
by meifray
NotRexButCaesar wrote: Fri Sep 10, 2021 6:11 am I would also like to request this.

Although the personal fusion reactor already produces power for free, I would like to specify a specific equipment to receive energy rather than any equipment in the grid.
this can be done by set input_flow_limit output_flow_limit to 0 in these equipment ,and use script to manually distribute energy,
this is also be used in gun equipment