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Add render_player and render_to_forces to other entities

Posted: Sat Jun 01, 2019 12:57 am
by CmdrKeen
I'm looking to implement line of sight for a combat related mod, and I would like to have render_player and render_to_forces added to LuaPlayer, LuaCar, and LuaUnit in order to do so.

Bonus points for adding alpha level (per force) to implement cloaking equipment.

Re: Extend render_player and render_to_forces

Posted: Sat Jun 01, 2019 6:43 pm
by eradicator
I also have a usecase during a cutscene where i need to hide the character entity. Currently i'm working around it by teleporting it off-screen (though obviously @OP can't do that).