access to the render_layer of more objects

Place to ask discuss and request the modding support of Factorio. Don't request mods here.
Post Reply
rude_grass
Inserter
Inserter
Posts: 20
Joined: Tue May 01, 2018 3:29 pm
Contact:

access to the render_layer of more objects

Post by rude_grass »

I know this has been asked a couple of times before, but it would be amazing if we were able to change the render layer of more objects. Personally i right now need to change the render layer of a modded "power-switch", and it would just make things so much easier. Please please please?

Bilka
Factorio Staff
Factorio Staff
Posts: 3129
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: access to the render_layer of more objects

Post by Bilka »

What is your use case?
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

rude_grass
Inserter
Inserter
Posts: 20
Joined: Tue May 01, 2018 3:29 pm
Contact:

Re: access to the render_layer of more objects

Post by rude_grass »

I am creating a movable bridge for a train <-> ship crossing for my mod "cargo-ships". I used the power-switch entity because of it's easily triggerable on/off (open/close) animation. but a train driving over this entity is partly hidden by its graphics.

JAetherwing
Inserter
Inserter
Posts: 31
Joined: Sat Dec 29, 2018 2:51 pm
Contact:

Re: access to the render_layer of more objects

Post by JAetherwing »

I also have a use case:
I'm working on electric trains powered by overhead lines and I'm using signals as the basic entity for the poles. The reason is that they are 8-way rotatable and can be connected to the circuit network.
However, the render layer is lower than that of trains, making this approach infeasible:
https://imgur.com/a/iUdryEN

Bilka
Factorio Staff
Factorio Staff
Posts: 3129
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: access to the render_layer of more objects

Post by Bilka »

There has always been opposition to exposing render layers so to get any render layer added, you will have to have some good points. I can understand wanting have a render layer exposed on an entity when using that entity for its intended purpose. However, adding a render layer on an abused entity doesn't have my support in any way since I implemented the script rendering. If you simply want to render something, use the script rendering.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

rude_grass
Inserter
Inserter
Posts: 20
Joined: Tue May 01, 2018 3:29 pm
Contact:

Re: access to the render_layer of more objects

Post by rude_grass »

abused entity. ouch :D. but i wasn't aware of the script rendering, i will look into it! thanks!

Post Reply

Return to “Modding interface requests”