quiet migrations argument

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L0laapk3
Inserter
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quiet migrations argument

Post by L0laapk3 »

Greetings

Sorry if this post is not in the right place. I felt like it was the most fitting section even if it does technically not 100% belong here.

We are doing some processing on user submitted maps (FactorioMaps.com). We allow them to submit zips of mods, but sometimes the base game or any of the mods are outdated. We have the entire process automated with a script, and rendering all the day (and soon night) images automagically. However the migrations report pops up after 1 gametick and blocks the entire workflow.

Thats why I want to request some way to prevent the migrations window from popping up. I propose an argement to factorio.exe --quiet-migrations.



For my use case, generating maps for factoriomaps.com, where people constantly submit maps with outdated mods, its the difference between having a usable pc or having to babysit/afk autoclicker trough all the batches. :)



Many thanks in advance

Bilka
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Re: quiet migrations argument

Post by Bilka »

I am looking into adding this.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

Bilka
Factorio Staff
Factorio Staff
Posts: 3123
Joined: Sat Aug 13, 2016 9:20 am
Contact:

Re: quiet migrations argument

Post by Bilka »

Added for 0.17.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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