[0.16.22] Missing robot animation

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FMRx
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[0.16.22] Missing robot animation

Post by FMRx »

may be its not bug, but:

no animation when construction robot idle or moving, but its ok when robot working (repairing). Enev if i using same sprite for idle and work

Code: Select all

 idle =
    {
      filename = "__FMRx__/graphics/worker_drone/idle.png",
      priority = "high",
      line_length = 3,
      width = 36,
      height = 36,
      frame_count = 3,
      shift = {0, 0},
	  animation_speed = 0.3,
      direction_count = 16
    },
    in_motion =
    {
      filename = "__FMRx__/graphics/worker_drone/move.png",
      priority = "high",
      line_length = 3,
      width = 36,
      height = 36,
      frame_count = 3,
      shift = {0, 0},
	  animation_speed = 0.3,
      direction_count = 16
    },
    shadow_idle =
    {
      filename = "__FMRx__/graphics/worker_drone/shadow3.png",
      priority = "high",
      line_length = 3,
      width = 36,
      height = 36,
      frame_count = 3,
      shift = {0, 0},
	  animation_speed = 0.3,
      direction_count = 16
    },
    shadow_in_motion =
    {
      filename = "__FMRx__/graphics/worker_drone/shadow3.png",
      priority = "high",
      line_length = 3,
      width = 36,
      height = 36,
      frame_count = 3,
      shift = {0, 0},
	  animation_speed = 0.3,
      direction_count = 16
    },
    working =
    {
      filename = "__FMRx__/graphics/worker_drone/idle.png",
      priority = "high",
      line_length = 3,
      width = 36,
      height = 36,
      frame_count = 3,
      shift = {0, 0},
	  animation_speed = 0.3,
      direction_count = 16
    },
Attachments
FMRx_0.0.6.zip
(14.16 MiB) Downloaded 86 times

posila
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Re: [0.16.22] Missing robot animation

Post by posila »

Hello, I moved the report to modding interface requests. Animating idle state nor in_motion state is not currently supported.

rainawareness
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Re: [0.16.22] Missing robot animation

Post by rainawareness »

posila wrote:
Thu Feb 15, 2018 10:57 am
Hello, I moved the report to modding interface requests. Animating idle state nor in_motion state is not currently supported.
Hello um, does that limitation still exist?

rainawareness
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Animating bots in a state other than "construction-working"

Post by rainawareness »

I was dying to give my logistic bots a simple 2 frame animation, but it turns out that's not possible. So I guess I'm updating this request from four years ago: viewtopic.php?f=28&t=57723&p=568079#p568079

Moderator note: Merged into linked topic

Bilka
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Re: [0.16.22] Missing robot animation

Post by Bilka »

rainawareness wrote:
Sun May 15, 2022 2:11 pm
posila wrote:
Thu Feb 15, 2018 10:57 am
Hello, I moved the report to modding interface requests. Animating idle state nor in_motion state is not currently supported.
Hello um, does that limitation still exist?
Yes. I've also documented it on the wiki, so it should now be clear that despite the type being RotatedAnimation, only the first frame is drawn.

To be clear, this does not have any influence on the original request of "please change this" beyond the check that it hasn't been changed in the last 4 years.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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