SpriteParameters::rotation
Posted: Wed Sep 11, 2024 3:10 pm
Hey,
it would be nice if we could define a rotation for a sprite, so that we dont need to provide different angles or rotations of something.
I personly would use this for a mod, that would automaticly make 3 more equipment pieces for each one, for each direction.
Another use case:
When doing new pipe visualizations, I could just do the dot in the middle and then one arm at the top.
After that, I can easily just rotate the arm as I need, so with that I would reduce file size.
For example: Would turn into this, with a rotation of 1 or something like that. Greetz,
Luzifer
it would be nice if we could define a rotation for a sprite, so that we dont need to provide different angles or rotations of something.
I personly would use this for a mod, that would automaticly make 3 more equipment pieces for each one, for each direction.
Another use case:
When doing new pipe visualizations, I could just do the dot in the middle and then one arm at the top.
After that, I can easily just rotate the arm as I need, so with that I would reduce file size.
For example: Would turn into this, with a rotation of 1 or something like that. Greetz,
Luzifer