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Raise an event when an inserter finished an action
Posted: Sun Jun 30, 2024 5:47 pm
by Hermios
I understand that this could damage the performances of the game, so I thought about filtering the events, and/or using the preregistration (The event is triggered only if the inserter has been registered to trigger it)
Thanks a lot!
Hermios
Re: Raise an event when an inserter finished an action
Posted: Sun Jun 30, 2024 5:57 pm
by Koub
Did you create your request directly in "Implemented mod requests" ?
Re: Raise an event when an inserter finished an action
Posted: Wed Jul 03, 2024 1:36 pm
by Hermios
Hei
Yes, did I do something wrong?
Re: Raise an event when an inserter finished an action
Posted: Wed Jul 03, 2024 9:43 pm
by Bilka
Moved to Modding Interface Requests because this has not been implemented.
Re: Raise an event when an inserter finished an action
Posted: Thu Jul 04, 2024 4:49 pm
by Hermios
Hei
Sorry for that!
BTW, Actually, a great event would be one which is trigger when an inserter wants to take an item. Then, behavior could be changed based on what it gonna fetch.
Still, is possible to register inserters for this trigger, if it can improves the performances.
Thanks