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on_player_changed_controller event

Posted: Sun Feb 05, 2023 11:03 pm
by rimbas
There have been posts that asked for this related to bugs but I couldn't find an existing request topic for this.

Problem in my case is that changing controllers also changes the cursor stack but doesn't fire "on_player_cursor_stack_changed".

I ran into this lack of functionality when trying to add compatibility with Space Exploration when going in and out of Satellite View.