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Feel Factorio grait again

Posted: Mon Sep 30, 2019 11:50 am
by C++
I need your help guys!
I played Factorio so much time, I saw every bit of content, I tried almost everything.
And now I don't know what to do: I love this game, I want to play, but every new game is repeating of previous games, I just do the same things again and again.
Even adding Bob's mods, etc. doesn't change core play or add any diversity to the game.
Please help me feel Factorio grait again!
Any advices are welcome!

Re: Feel Factorio grait again

Posted: Mon Sep 30, 2019 12:21 pm
by planetmaker
Pose yourself restrictions on what you can use and what your goal is:

* allow only use of yellow belts
* disallow use of (logistic) bots completely / for doing other tasks than supplying you with material
* deliver raw materials directly and don't allow intermediate processing unless it is consumed directly
* play deathworld scenario. Suddenly the pollution becomes a thing to *really* care about other than with nukes and walls and turrets
* play multiplayer servers. There are many out there with different challanges
* there are some nice scenarios out there, especially recently
* try a speed-run
* start the meta-game:
** write your own mods
** start hosting your own server

Re: Feel Factorio grait again

Posted: Mon Sep 30, 2019 12:54 pm
by Koub
Some mods alter significantly the game, not by "only" adding more complex processes, but by changing the way you play.
Among them :
https://mods.factorio.com/mod/space-exploration
https://mods.factorio.com/mod/Factorissimo2
Maybe less "changes the core game experience", but still adds a fresh feel : https://mods.factorio.com/mod/IndustrialRevolution

or scenarii, like :
viewtopic.php?f=36&t=74597
viewtopic.php?f=36&t=63668

At some point, however, you will inevitable face boredom and/or repetitivity : Factorio IS Factorio, and nothing can change that totally.

Re: Feel Factorio grait again

Posted: Mon Sep 30, 2019 3:01 pm
by jodokus31
Seablock changes a lot with Bob's and Angel's as core, but from a different angle and a tougher balancing.
viewtopic.php?f=95&t=43759
But it's also very hard, maybe just the right thing, who knows...

Re: Feel Factorio grait again

Posted: Mon Sep 30, 2019 4:41 pm
by BlueTemplar
Bob is still quite vanilla as mods go...

Re: Feel Factorio grait again

Posted: Tue Oct 01, 2019 12:24 pm
by C++
Thanks you guys for your advices!
I'll try the mods you suggested, I believe it can help.
I want to spend sleepless nights in Factorio again!