[photos] Factorio in real life

Things that are not directly connected with Factorio.
Amarula
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Re: [photos] Factorio in real life

Post by Amarula »

Early in the video he says something about things getting totally out of hand and I thought that is so what happens in Factorio:
https://www.youtube.com/watch?v=UdL4M4JpdsU
My own personal Factorio super-power - running out of power.

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Re: [photos] Factorio in real life

Post by Amarula »

My husband made a Fact-Oreo for me today <3
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Re: [photos] Factorio in real life

Post by MakeItGraphic »

Amarula wrote:
Thu May 07, 2020 10:00 pm
My husband made a Fact-Oreo for me today <3

Fact-Oreo.jpg
Great idea, terrible execution. Even being on a Factorio board I had to take a second look at your post. Would have been better if the Oreo bag was next to, or under it. On the computer I'd just blow up an image of an oreo with the word OREO in the center nice and clear and edit bites around it to make it look a cog wheel.

Not trying to be rude just my opinion.

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Re: [photos] Factorio in real life

Post by Pi-C »

MakeItGraphic wrote:
Fri May 08, 2020 2:55 am
Amarula wrote:
Thu May 07, 2020 10:00 pm
My husband made a Fact-Oreo for me today <3

Fact-Oreo.jpg
Even being on a Factorio board I had to take a second look at your post.
The "My husband made" threw me off the track: "What? He didn't make these, that's just a bunch of standard Oreos, even the bag they came in is still there!" Yes, I've noticed there was a signature below the image. No, I didn't connect the spelling of "Fact-Oreo" with the arrangement of the cookies because I was looking for signs of modification to the cookies themselves. And yes, the water for my coffee hadn't been boiling yet when I read this. :-D
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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Re: [photos] Factorio in real life

Post by 5thHorseman »

Amarula wrote:
Thu May 07, 2020 10:00 pm
My husband made a Fact-Oreo for me today <3
Nice to see the nit-pickers out in force.

Your husband seems pretty awesome. I wish both that I'd thought of it, and that my girlfriend would even recognize the name of the game little alone appreciate the effort.

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Re: [photos] Factorio in real life

Post by Pi-C »

5thHorseman wrote:
Fri May 08, 2020 6:42 am
Amarula wrote:
Thu May 07, 2020 10:00 pm
My husband made a Fact-Oreo for me today <3
Nice to see the nit-pickers out in force.
I wasn't really nit-picking, it was just that I couldn't make any sense of what I saw because I came with some wrong preconceptions. The "Fact-Oreo" thing actually is quite to my taste! Ya know, one year I gave my brother-in-law a "designer candlestick" as a Christmas present: It came in a decorated cardboard box, with a handwritten label; inside the box were a bottle of cheap red wine and a candle he could put in it once the bottle was empty. Another year, he got a "Catch-a-Santa" set -- a mini-bottle of booze, a bag of marzipan balls, and a nicely written instruction list: Put the bottle on the ground so Santa will stop, hide until Santa arrives, throw the marzipan balls at him to incapacitate Santa, grab the sack with the presents, and run away! So this Fact-Oreo definitely is my piece of cake. You don't need an expensive present, it's just the idea that turns some simple items into something fancy. :-)
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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Re: [photos] Factorio in real life

Post by Jap2.0 »

5thHorseman wrote:
Fri May 08, 2020 6:42 am
Your husband seems pretty awesome.
Yeah, that was the thought that came to my mind as well.
There are 10 types of people: those who get this joke and those who don't.

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Re: [photos] Factorio in real life

Post by Amarula »

Jap2.0 wrote:
Fri May 08, 2020 3:45 pm
5thHorseman wrote:
Fri May 08, 2020 6:42 am
Your husband seems pretty awesome.
Yeah, that was the thought that came to my mind as well.
Thank you! I passed on your compliments to my husband. For me, the best part is that he made this knowing I love Factorio, even though he himself can't stand to play it (he's the active shooter and/or solve the logic puzzle kind of game guy).
My own personal Factorio super-power - running out of power.

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Re: [photos] Factorio in real life

Post by Amarula »

MakeItGraphic wrote:
Fri May 08, 2020 2:55 am
[Great idea, terrible execution.
Ah but if you knew my husband, you would realize this is what he does - really, really bad jokes and puns. I'm just happy that there any left and he didn't eat them all after all that creative exertion :lol:
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Re: [photos] Factorio in real life

Post by Ghoulish »

Union Pacific Bailey Yard, Nebraska.

Bailey Yard is the world’s largest railroad classification yard. Personnel there sort, service and repair locomotives and cars headed all across North America. Owned and operated by the Union Pacific Railroad (UP), Bailey Yard is located in North Platte, Nebraska. The yard is named after former Union Pacific president Edd H. Bailey.

Bailey Yard is halfway between Denver and Omaha.It covers a total expanse of 2,850 acres (4.45 sq mi; 11.5 km2) and is over 8 miles (13 km) in length and 2 miles (3.2 km) wide. The yard has 200 separate tracks totalling 315 miles (507 km) of track, 985 switches, 766 turnouts, 17 receiving and 16 departure tracks. Union Pacific employs more than 2,600 people in North Platte, most of whom are responsible for the day-to-day operations of Bailey Yard.

An average of 139 trains and over 14,000 railroad cars pass through Bailey Yard every day, and the yard sorts approximately 3,000 cars daily using the yard’s two humps. The eastbound hump is a 34-foot (10 m) tall mound and the westbound hump is 20 feet (6.1 m) high. These are used to sort four cars a minute into one of the 114 "bowl" tracks, 49 tracks for the westbound trains and 65 for eastbound. The bowl tracks are used to form trains headed for destinations across North America, including the East, West and Gulf coasts of the United States, and Canadian and Mexican borders

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https://en.wikipedia.org/wiki/Bailey_Yard
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Re: [photos] Factorio in real life

Post by Ghoulish »

The longest train in the world recently ran on Indian railways - 2.8km!
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https://twitter.com/RailMinIndia/status ... 9700618245 (there's a video too)
https://en.wikipedia.org/wiki/Longest_trains

‘SheshNag’, the longest ever freight train of 2.8km long was operated by the Indian Railways on June 2, 2020. This is also the longest ever train to run on Indian Railways. The rake had a total of 251 wagons. And four electric locomotives fitted in between pulled these wagons. Indian Railways created the 2.8km long train by amalgamating four empty BOXN rakes. Four sets of electric locomotives then powered these rakes.The 'Super Anaconda' three-in-one freight service has 177 wagons and three electric locomotives with a 6000 HP capacity each.
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Re: [photos] Factorio in real life

Post by Shaylexios »

Ghoulish wrote:
Sat Jul 04, 2020 8:27 pm
The longest train in the world recently ran on Indian railways - 2.8km!

1.jpg

https://twitter.com/RailMinIndia/status ... 9700618245 (there's a video too)
https://en.wikipedia.org/wiki/Longest_trains

‘SheshNag’, the longest ever freight train of 2.8km long was operated by the Indian Railways on June 2, 2020. This is also the longest ever train to run on Indian Railways. The rake had a total of 251 wagons. And four electric locomotives fitted in between pulled these wagons. Indian Railways created the 2.8km long train by amalgamating four empty BOXN rakes. Four sets of electric locomotives then powered these rakes.The 'Super Anaconda' three-in-one freight service has 177 wagons and three electric locomotives with a 6000 HP capacity each.
That is the longest in India yes, but the longest ever recorded, that i can find is:

682 cars and 7,300 m long, once carried 82,000 metric tons of ore for a total weight of the train, largest in the world, of 99734 tonnes. It was driven by eight locomotives distributed along its length to keep the couplings loads and curve performance controllable.

Done by BHP Billliton in Australia.

they regularly run trains that are 3.2Km long:

BHP Billiton iron ore train has typically 268 cars and a train weight of 43,000 tonnes carrying 24,200 tonnes of iron ore, 2.8 km long, two SD70ACe locomotives at the head of the train and two remote controlled SD70ACe locomotives as mid-train helpers


And this is what happens when it goes wrong
https://www.youtube.com/watch?v=Ec8Yx-Mp-5s

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Re: [photos] Factorio in real life

Post by Ghoulish »

Think I saw this on r/UrbanHell, it's the Mitsubishi cement plant - Kyushu, Japan, this just can't be good for your health.. says the guy who's been sucking in London pollution his whole life.

mitsubishi cement plant - kyushu, japan.jpg
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Re: [photos] Factorio in real life

Post by Moo Rhy »

Some photos from my trip to Ras Laffan in Qatar a few years ago.
https://www.google.com/maps/@25.914897, ... a=!3m1!1e3
An enormous industrial area with mostly petrochemical industry but also other stuff like an abandoned solar panel factory and fertilizer plants afaik. They're building refineries Ctrl+C Ctrl-V like. When you think "wow that's a big plant" there's another 10 of it right next to it.
Yes, photos are a not perfect because I had to shoot them secretly from the car. Cameras are not allowed in the area.
btw all those huge pipes are for cooling water...

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I found the construction bots!

Post by doxsroxs »

The world needs to know! Construction bots are real, its coming!

https://www.youtube.com/watch?v=RMeEh5OUaDs&t=70s
Send train to station ID using combinator signal is a long overdue feature!
viewtopic.php?f=6&t=74663

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Re: [photos] Factorio in real life

Post by MassiveDynamic »

04832DEE-2707-45B8-B75E-48DA3F5CB4C7.jpeg
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A distillery in Frankfort Ky.

We need booze in factorio. Hey maybe
Biter beer is a thing?

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Re: [photos] Factorio in real life

Post by mmmPI »

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This made me think of factorio

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Re: [photos] Factorio in real life

Post by Ghoulish »

Does kebab on conveyor belt count?



Of course that's a thing.
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Re: [photos] Factorio in real life

Post by Ghoulish »



Bezos must be seeing this sort of stuff with $$$ in his eyes, why pay for 10 peoples wages (healthcare cover too for the US) When you can pay for 1 person to keep 20 robots running (edit: 24/7 + 365 days a year without potential union issues). RIP warehouse jobs I guess.
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Re: [photos] Factorio in real life

Post by steinio »

Wow but this shelf creep looks scary.
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Transport Belt Repair Man

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