I am C# coder and i assemblin' my small game with simillar world generator.
I made a test assemble of nice Perlin noice generator, but stuck in one trouble. It generates easy one chunk (as one in spoiler) but always randomly. Then some event happens, another one chunk must be generated lefthand of this one and connects to.
Spoiler:
I thinked that if mechanic simillar someone can tell me how same realised in Factorio. I need not code but idea.
I may sound brazenly, but reason is my bad english, sorry.
world generation mechanics
Re: world generation mechanics
moved from gameplay help --Smarty
Re: world generation mechanics
Well. I googled hard a Perlin noice topic and solved my problem. Can any moderator delete this thread please?
Re: world generation mechanics
We don't delete topics, if there is no good reason, cause others might have the same question.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
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I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Re: world generation mechanics
But there is no answer just question :\
I see there no useful information. Nonsence.
I see there no useful information. Nonsence.
Re: world generation mechanics
Someone who read the question might have the idea to PM you...
What I mean is: Don't think, that non-information is useless.
Edit: Gppgle earns millions of $ per day with such information...
What I mean is: Don't think, that non-information is useless.
Edit: Gppgle earns millions of $ per day with such information...
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Re: world generation mechanics
Somecat wrote:Well. I googled hard a Perlin noice topic and solved my problem. Can any moderator delete this thread please?
You can always add your answer to this thread, so others don't have to google hard for it.Somecat wrote:But there is no answer just question :\
I see there no useful information. Nonsence.
Hint: c++ - Best way to add seed to Perlin noise? - Stack Overflow