I'm using "fake" cars for a few things. These cars don't move in the conventional way but are teleported every tick for the duration of their effect.
I can't seem to rotate them though. Just setting orientation on them doesn't seem to have any effect. Is there a way to do this?
If not, I suppose I can make the car invisible and draw its graphics with rendering...
Rotate a car without moving it
Re: Rotate a car without moving it
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/c game.player.selected.orientation = 0.1
Re: Rotate a car without moving it
Huh. Must've done something wrong when I tried it before, because you're right it works just fine. Oops!