How are vehicles connected to the logistic network?
Posted: Sun Jan 24, 2021 8:38 pm
I'm trying to make a simple mod that connects cars and tanks to the logistic network much like the spidertron, or make new logistic-enabled cars and tanks. I was hoping that there was a simple parameter in the vehicle prototype, like the generic equipment_grid property that is only used by the spidertron in the base game, but I don't see one, and nothing in the spidertron prototype either. How can I set up a car to have the same logistic interface as the spidertron? I'm hoping that it isn't hard-coded to the extent that I would have to manually recreate the interface.