I think I didn't understand something here :
When I launch a destroyer capsule, it never triggers the event on_trigger_created_entity
Code: Select all
--control.lua
script.on_event(defines.events.on_trigger_created_entity,
function(event)
game.print("test")
end
)
Code: Select all
--data.lua
data.raw["capsule"]["destroyer-capsule"].trigger_created_entity=true
data.raw["combat-robot"]["destroyer"].trigger_created_entity=true
I'm kinda lost here...