[Solved]Migrating from an abandoned mod - name changes
Posted: Mon Sep 14, 2020 1:43 am
I am currently writing a mod that replaces an abandoned mod. In the new mod some technology, recipe, entity and item names are changed. I did this since there was no consistency and made it harder to write generic code.
I want to migrate existing saved games but can't find any information on this. I've tried control.lua on_configuration_changed and migrations but neither allow me to access the old mod's info.
Is there any way to read during the save game load the old mod's info?
Thanks for the help!
I want to migrate existing saved games but can't find any information on this. I've tried control.lua on_configuration_changed and migrations but neither allow me to access the old mod's info.
Is there any way to read during the save game load the old mod's info?
Thanks for the help!