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Issuing on_pre_player_mined_item from mod

Posted: Thu May 28, 2020 11:17 pm
by Roang
In the Upgrade Planner Mod I maintain the code raises an

Code: Select all

on_pre_player_mined_item 
event before trying to replace entities. (https://github.com/Roang-zero1/upgrade- ... e.lua#L166)

Since the Version .18.27 this is no longer supported. Is there another way to raise the event or should I forgo raising the event in the script as this would be triggered when replacintg the entity?