Issuing on_pre_player_mined_item from mod
Posted: Thu May 28, 2020 11:17 pm
In the Upgrade Planner Mod I maintain the code raises an event before trying to replace entities. (https://github.com/Roang-zero1/upgrade- ... e.lua#L166)
Since the Version .18.27 this is no longer supported. Is there another way to raise the event or should I forgo raising the event in the script as this would be triggered when replacintg the entity?
Code: Select all
on_pre_player_mined_item
Since the Version .18.27 this is no longer supported. Is there another way to raise the event or should I forgo raising the event in the script as this would be triggered when replacintg the entity?