In the crafting menu "uncraftable" (lack of ingredients) slots are tinted slightly darker.
I'd like to make these slots a bit darker, but can't find any reference to a different sprite or tint it in either recipe_slot_button, CGUI_filter_slot_button or button.
How is uncraftable recipe_slot_button defined?
Re: How is uncraftable recipe_slot_button defined?
In this case, that's defined as tints in utility constants
Code: Select all
enabled_recipe_slot_tint = {r = 1, g = 1, b = 1},
disabled_recipe_slot_tint = { r = 0.7, g = 0.7, b = 0.7, a = 0.7 },
disabled_recipe_slot_background_tint = { r = 0.7, g = 0.7, b = 0.7, a = 1 },
forced_enabled_recipe_slot_background_tint = { r = 0.70, g = 0.7, b = 0.0, a = 0.8 },