Infinite resource /w multiple products, only first 2 happen

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bumpinthenight
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Infinite resource /w multiple products, only first 2 happen

Post by bumpinthenight »

Hi all, first time posting. Been poking around at modding Dytech's crystal patches to produce infinite resources but ran into what seems to be a bug in the infinite flag:
When I set infinite to true then only the first two products are ever spawned, regardless of the probability values. If I change the order in the lua file the new first two become the only things that are spawned as well. If I flag infinite as false without changing anything else it'll go back to randomly dropping from the whole range of results.

Known short-coming of the infinite flag? Genuine bug? Oversight? Undocumented limitations? Just looking for some re-assurance this is as expected or better yet a solution so they can co-exist.

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