Pump fluid animation - tinting issue
Posted: Sat Jul 20, 2019 9:04 am
I'm trying to repurpose a Pump for a mod, but can't seem to disable apply_runtime_tint .
I've got the main "animations" working fine, but I am struggling with the "fluid_animation"...
It is tinting my white animation with the fluid colour even when apply_runtime_tint = false.
Thanks.
I've got the main "animations" working fine, but I am struggling with the "fluid_animation"...
Code: Select all
fluid_animation =
{
north =
{
filename = "__base__/graphics/entity/pump/pump-north-liquid.png",
apply_runtime_tint = true,
width = 20,
height = 13,
line_length =8,
frame_count =32,
shift = util.by_pixel(-0.500, -14.500),
...
Thanks.