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Is it possible to deactivate player-port?

Posted: Thu Sep 20, 2018 10:03 pm
by WIZ4
Hi! I want to use the player-port for my purposes, but I'm really hampered by the fact that he is respawned my player.
Is it possible to somehow disable this function using scripting and use the port as a
ordinary object?
I tried entity.active choose false. But it did not work.
Transferring an player-port to another force also does not suit me.
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Re: Is it possible to deactivate player-port?

Posted: Fri Sep 21, 2018 1:15 am
by Rseding91
No. The entire point of the player port is to respawn players.

Re: Is it possible to deactivate player-port?

Posted: Fri Sep 21, 2018 6:22 am
by Bilka
WIZ4 wrote: Thu Sep 20, 2018 10:03 pm Hi! I want to use the player-port for my purposes, but I'm really hampered by the fact that he is respawned my player.
Is it possible to somehow disable this function using scripting and use the port as a
ordinary object?
If you need a generic entity, use a generic entity like simple-entity.