I would like to make one, that only damages worms, biters and players, but I can't find the right combination of entity_flags and forces.
Code: Select all
action =
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
type = "nested-result",
action =
{
type = "area",
radius = 15,
entity_flags = {"breaths-air"},
force = "enemy",
action_delivery =
{
type = "instant",
target_effects =
{
type = "damage",
damage = { amount = 20, type = "poison"}
}
}
}
}
}
}
But I'm pretty sure I exist...